Tutorials
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Overview[edit]
This page indexes into user-submitted OpenGL tutorials. Please create your tutorials as a page linked off of this page. Additional third party tutorials are listed on the OpenGL Getting Started page.
General[edit]
OpenGL 3.2 Core Profile[edit]
These tutorials focus on programming the OpenGL 3.2 Core Profile.
- Tutorial1: Creating a Cross Platform OpenGL 3.2 Context in SDL (C / SDL)
- Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)
- Tutorial3: Rendering 3D Objects (C /SDL)
- Tutorial4: Using Indices and Geometry Shaders (C /SDL)