glBindBuffersBase — bind one or more buffer objects to a sequence of indexed buffer targets
void glBindBuffersBase(
|
GLenum target, |
GLuint first, | |
GLsizei count, | |
const GLuint *buffers) ; |
target
Specify the target of the bind operation. target
must be
one of GL_ATOMIC_COUNTER_BUFFER
,
GL_TRANSFORM_FEEDBACK_BUFFER
, GL_UNIFORM_BUFFER
or
GL_SHADER_STORAGE_BUFFER
.
first
Specify the index of the first binding point within the array specified by target
.
count
Specify the number of contiguous binding points to which to bind buffers.
buffers
A pointer to an array of names of buffer objects to bind to the targets on the specified binding point, or NULL
.
glBindBuffersBase
binds a set of count
buffer objects whose names
are given in the array buffers
to the count
consecutive binding
points starting from index first
of the array of targets specified
by target
. If buffers
is NULL
then
glBindBuffersBase
unbinds any buffers that are currently bound to the referenced binding points.
Assuming no errors are generated, it is equivalent to the following
pseudo-code, which calls glBindBufferBase,
with the exception that the non-indexed target
is not changed by glBindBuffersBase
:
for (i = 0; i < count; i++) { if (buffers != NULL) { glBindBufferBase(target, first + i, buffers[i]); } else { glBindBufferBase(target, first + i, 0); } }
Each entry in buffers
will be checked individually and if found to be invalid, the state
for that buffer binding index will not be changed and an error will be generated. However, the state for
other buffer binding indices referenced by the command will still be updated.
glBindBuffersBase
is available only if the GL version is 4.4 or higher.
GL_INVALID_ENUM
is generated if target
is not
GL_ATOMIC_COUNTER_BUFFER
,
GL_TRANSFORM_FEEDBACK_BUFFER
, GL_UNIFORM_BUFFER
or
GL_SHADER_STORAGE_BUFFER
.
GL_INVALID_OPERATION
is generated if first
+ count
is greater
than the number of target-specific indexed binding points.
GL_INVALID_OPERATION
is generated if any value in buffers
is not
zero or the name of an existing buffer object.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glBindBuffersBase
|
- | - | - | - | - | - | - | - | - | - | ✔ | ✔ |
glGenBuffers, glDeleteBuffers, glBindBuffer, glBindBufferBase, glBindBufferRange, glBindBuffersRange, glMapBuffer, glUnmapBuffer
Copyright © 2013-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.