# This is the OpenGL and OpenGL ES enumerant registry. # # It is an extremely important file. Do not mess with it unless # you know what you're doing and have permission to do so. # ############################################################################### # # Before modifying this file, read the following: # # ONLY the Khronos API Registrar (Jon Leech, jon 'at' alumni.caltech.edu) # may allocate new enumerants outside the 'experimental' range described # below. Any modifications to this file not performed by the Registrar # are incompatible with the OpenGL API. The master copy of the registry, # showing up-to-date enumerant allocations, is maintained in the # OpenGL registry at # # http://www.opengl.org/registry/ # # The following guidelines are thus only for reference purposes # (unless you're the Registrar) # # Enumerant values for extensions CANNOT be chosen arbitrarily, since # the enumerant value space is shared by all GL implementations. It is # therefore imperative that the procedures described in this file be # followed carefully when allocating extension enum values. # # - Use tabs, not spaces. # # - When adding enum values for a new extension, use existing extensions # as a guide. # # - When a vendor has committed to releasing a new extension and needs to # allocate enum values for that extension, the vendor may request that the # ARB allocate a previously unallocated block of 16 enum values, in the # range 0x8000-0xFFFF, for the vendor's exclusive use. # # - The vendor that introduces an extension will allocate enum values for # it as if it is a single-vendor extension, even if it is a multi-vendor # (EXT) extension. # # - The file enum.spec is primarily a reference. The file enumext.spec # contains enumerants for all OpenGL 1.2 and OpenGL extensions in a form # used to generate . # # - If a vendor hasn't yet released an extension, just add a comment to # enum.spec that contains the name of the extension and the range of enum # values used by the extension. When the vendor releases the extension, # put the actual enum assignments in enum.spec and enumext.spec. # # - Allocate all of the enum values for an extension in a single contiguous # block. # # - If an extension is experimental, allocate temporary enum values in the # range 0x6000-0x8000 during development work. When the vendor commits to # releasing the extension, allocate permanent enum values (see below). # There are two reasons for this policy: # # 1. It is desirable to keep extension enum values tightly packed and to # make all of the enum values for an extension be contiguous. This is # possible only if permanent enum values for a new extension are not # allocated until the extension spec is stable and the number of new # enum values needed by the extension has therefore stopped changing. # # 2. OpenGL ARB policy is that a vendor may allocate a new block of 16 # extension enum values only if it has committed to releasing an # extension that will use values in that block. # # - To allocate a new block of permanent enum values for an extension, do the # following: # # 1. Start at the top of enum.spec and choose the first future_use # range that is not allocated to another vendor and is large enough # to contain the new block. This will almost certainly be the # 'Any_vendor_future_use' range near the end of enum.spec. This # process helps keep allocated enum values tightly packed into # the start of the 0x8000-0xFFFF range. # # 2. Allocate a block of enum values at the start of this range. If # the enum definitions are going into enumfuture.spec, add a comment # to enum.spec that contains the name of the extension and the range # of values in the new block. Use existing extensions as a guide. # # 3. Add the size of the block you just allocated to the start of the # chosen future_use range. If you have allocated the entire range, # eliminate its future_use entry. # # 4. Note that there are historical enum allocations above 0xFFFF, but # no new allocations will be made there in the forseeable future. # ############################################################################### Extensions define: VERSION_1_1 = 1 VERSION_1_2 = 1 VERSION_1_3 = 1 VERSION_1_4 = 1 VERSION_1_5 = 1 VERSION_2_0 = 1 VERSION_2_1 = 1 VERSION_3_0 = 1 ARB_imaging = 1 EXT_abgr = 1 EXT_blend_color = 1 EXT_blend_logic_op = 1 EXT_blend_minmax = 1 EXT_blend_subtract = 1 EXT_cmyka = 1 EXT_convolution = 1 EXT_copy_texture = 1 EXT_histogram = 1 EXT_packed_pixels = 1 EXT_point_parameters = 1 EXT_polygon_offset = 1 EXT_rescale_normal = 1 EXT_shared_texture_palette = 1 EXT_subtexture = 1 EXT_texture = 1 EXT_texture3D = 1 EXT_texture_object = 1 EXT_vertex_array = 1 SGIS_detail_texture = 1 SGIS_fog_function = 1 SGIS_generate_mipmap = 1 SGIS_multisample = 1 SGIS_pixel_texture = 1 SGIS_point_line_texgen = 1 SGIS_point_parameters = 1 SGIS_sharpen_texture = 1 SGIS_texture4D = 1 SGIS_texture_border_clamp = 1 SGIS_texture_edge_clamp = 1 SGIS_texture_filter4 = 1 SGIS_texture_lod = 1 SGIS_texture_select = 1 SGIX_async = 1 SGIX_async_histogram = 1 SGIX_async_pixel = 1 SGIX_blend_alpha_minmax = 1 SGIX_calligraphic_fragment = 1 SGIX_clipmap = 1 SGIX_convolution_accuracy = 1 SGIX_depth_texture = 1 SGIX_flush_raster = 1 SGIX_fog_offset = 1 SGIX_fragment_lighting = 1 SGIX_framezoom = 1 SGIX_icc_texture = 1 SGIX_impact_pixel_texture = 1 SGIX_instruments = 1 SGIX_interlace = 1 SGIX_ir_instrument1 = 1 SGIX_list_priority = 1 SGIX_pixel_texture = 1 SGIX_pixel_tiles = 1 SGIX_polynomial_ffd = 1 SGIX_reference_plane = 1 SGIX_resample = 1 SGIX_scalebias_hint = 1 SGIX_shadow = 1 SGIX_shadow_ambient = 1 SGIX_sprite = 1 SGIX_subsample = 1 SGIX_tag_sample_buffer = 1 SGIX_texture_add_env = 1 SGIX_texture_coordinate_clamp = 1 SGIX_texture_lod_bias = 1 SGIX_texture_multi_buffer = 1 SGIX_texture_scale_bias = 1 SGIX_vertex_preclip = 1 SGIX_ycrcb = 1 SGI_color_matrix = 1 SGI_color_table = 1 SGI_texture_color_table = 1 ############################################################################### AttribMask enum: CURRENT_BIT = 0x00000001 POINT_BIT = 0x00000002 LINE_BIT = 0x00000004 POLYGON_BIT = 0x00000008 POLYGON_STIPPLE_BIT = 0x00000010 PIXEL_MODE_BIT = 0x00000020 LIGHTING_BIT = 0x00000040 FOG_BIT = 0x00000080 DEPTH_BUFFER_BIT = 0x00000100 ACCUM_BUFFER_BIT = 0x00000200 STENCIL_BUFFER_BIT = 0x00000400 VIEWPORT_BIT = 0x00000800 TRANSFORM_BIT = 0x00001000 ENABLE_BIT = 0x00002000 COLOR_BUFFER_BIT = 0x00004000 HINT_BIT = 0x00008000 EVAL_BIT = 0x00010000 LIST_BIT = 0x00020000 TEXTURE_BIT = 0x00040000 SCISSOR_BIT = 0x00080000 ALL_ATTRIB_BITS = 0xFFFFFFFF #??? ALL_ATTRIB_BITS mask value changed to all-1s in OpenGL 1.3 - this affects covgl. # use ARB_multisample MULTISAMPLE_BIT_ARB # use EXT_multisample MULTISAMPLE_BIT_EXT # use 3DFX_multisample MULTISAMPLE_BIT_3DFX # VERSION_1_3 enum: (Promoted for OpenGL 1.3) # ARB_multisample enum: # MULTISAMPLE_BIT = 0x20000000 # MULTISAMPLE_BIT_ARB = 0x20000000 # EXT_multisample enum: # MULTISAMPLE_BIT_EXT = 0x20000000 # 3DFX_multisample enum: # MULTISAMPLE_BIT_3DFX = 0x20000000 ############################################################################### ClearBufferMask enum: use AttribMask COLOR_BUFFER_BIT use AttribMask ACCUM_BUFFER_BIT use AttribMask STENCIL_BUFFER_BIT use AttribMask DEPTH_BUFFER_BIT ############################################################################### ClientAttribMask enum: CLIENT_PIXEL_STORE_BIT = 0x00000001 CLIENT_VERTEX_ARRAY_BIT = 0x00000002 CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF ############################################################################### # There's no obvious better place to put non-attribute-group mask bits # VERSION_3_0 enum: # ARB_map_buffer_range enum: # MAP_READ_BIT = 0x0001 # 3.0 / ARB_mbr # MAP_WRITE_BIT = 0x0002 # 3.0 / ARB_mbr # MAP_INVALIDATE_RANGE_BIT = 0x0004 # 3.0 / ARB_mbr # MAP_INVALIDATE_BUFFER_BIT = 0x0008 # 3.0 / ARB_mbr # MAP_FLUSH_EXPLICIT_BIT = 0x0010 # 3.0 / ARB_mbr # MAP_UNSYNCHRONIZED_BIT = 0x0020 # 3.0 / ARB_mbr ############################################################################### # VERSION_3_0 enum: # CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001 # 3.0 ############################################################################### Boolean enum: FALSE = 0 TRUE = 1 ############################################################################### BeginMode enum: POINTS = 0x0000 LINES = 0x0001 LINE_LOOP = 0x0002 LINE_STRIP = 0x0003 TRIANGLES = 0x0004 TRIANGLE_STRIP = 0x0005 TRIANGLE_FAN = 0x0006 QUADS = 0x0007 QUAD_STRIP = 0x0008 POLYGON = 0x0009 # ARB_geometry_shader4 enum: (additional; see below) # NV_geometry_program4 enum: (additional; see below) # LINES_ADJACENCY_ARB = 0x000A # LINES_ADJACENCY_EXT = 0x000A # LINE_STRIP_ADJACENCY_ARB = 0x000B # LINE_STRIP_ADJACENCY_EXT = 0x000B # TRIANGLES_ADJACENCY_ARB = 0x000C # TRIANGLES_ADJACENCY_EXT = 0x000C # TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D # TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D ############################################################################### AccumOp enum: ACCUM = 0x0100 LOAD = 0x0101 RETURN = 0x0102 MULT = 0x0103 ADD = 0x0104 ############################################################################### AlphaFunction enum: NEVER = 0x0200 LESS = 0x0201 EQUAL = 0x0202 LEQUAL = 0x0203 GREATER = 0x0204 NOTEQUAL = 0x0205 GEQUAL = 0x0206 ALWAYS = 0x0207 ############################################################################### BlendingFactorDest enum: ZERO = 0 ONE = 1 SRC_COLOR = 0x0300 ONE_MINUS_SRC_COLOR = 0x0301 SRC_ALPHA = 0x0302 ONE_MINUS_SRC_ALPHA = 0x0303 DST_ALPHA = 0x0304 ONE_MINUS_DST_ALPHA = 0x0305 use EXT_blend_color CONSTANT_COLOR_EXT use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT use EXT_blend_color CONSTANT_ALPHA_EXT use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT ############################################################################### BlendingFactorSrc enum: use BlendingFactorDest ZERO use BlendingFactorDest ONE DST_COLOR = 0x0306 ONE_MINUS_DST_COLOR = 0x0307 SRC_ALPHA_SATURATE = 0x0308 use BlendingFactorDest SRC_ALPHA use BlendingFactorDest ONE_MINUS_SRC_ALPHA use BlendingFactorDest DST_ALPHA use BlendingFactorDest ONE_MINUS_DST_ALPHA use EXT_blend_color CONSTANT_COLOR_EXT use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT use EXT_blend_color CONSTANT_ALPHA_EXT use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT ############################################################################### BlendEquationModeEXT enum: use GetPName LOGIC_OP use EXT_blend_minmax FUNC_ADD_EXT use EXT_blend_minmax MIN_EXT use EXT_blend_minmax MAX_EXT use EXT_blend_subtract FUNC_SUBTRACT_EXT use EXT_blend_subtract FUNC_REVERSE_SUBTRACT_EXT use SGIX_blend_alpha_minmax ALPHA_MIN_SGIX use SGIX_blend_alpha_minmax ALPHA_MAX_SGIX ############################################################################### ColorMaterialFace enum: use DrawBufferMode FRONT use DrawBufferMode BACK use DrawBufferMode FRONT_AND_BACK ############################################################################### ColorMaterialParameter enum: use LightParameter AMBIENT use LightParameter DIFFUSE use LightParameter SPECULAR use MaterialParameter EMISSION use MaterialParameter AMBIENT_AND_DIFFUSE ############################################################################### ColorPointerType enum: use DataType BYTE use DataType UNSIGNED_BYTE use DataType SHORT use DataType UNSIGNED_SHORT use DataType INT use DataType UNSIGNED_INT use DataType FLOAT use DataType DOUBLE ############################################################################### ColorTableParameterPNameSGI enum: use SGI_color_table COLOR_TABLE_SCALE_SGI use SGI_color_table COLOR_TABLE_BIAS_SGI ############################################################################### ColorTableTargetSGI enum: use SGI_color_table COLOR_TABLE_SGI use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI use SGI_color_table PROXY_COLOR_TABLE_SGI use SGI_color_table PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI use SGI_color_table PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI use SGI_texture_color_table PROXY_TEXTURE_COLOR_TABLE_SGI ############################################################################### ConvolutionBorderModeEXT enum: use EXT_convolution REDUCE_EXT ############################################################################### ConvolutionParameterEXT enum: use EXT_convolution CONVOLUTION_BORDER_MODE_EXT use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT ############################################################################### ConvolutionTargetEXT enum: use EXT_convolution CONVOLUTION_1D_EXT use EXT_convolution CONVOLUTION_2D_EXT ############################################################################### CullFaceMode enum: use DrawBufferMode FRONT use DrawBufferMode BACK use DrawBufferMode FRONT_AND_BACK ############################################################################### DepthFunction enum: use AlphaFunction NEVER use AlphaFunction LESS use AlphaFunction EQUAL use AlphaFunction LEQUAL use AlphaFunction GREATER use AlphaFunction NOTEQUAL use AlphaFunction GEQUAL use AlphaFunction ALWAYS ############################################################################### DrawBufferMode enum: NONE = 0 FRONT_LEFT = 0x0400 FRONT_RIGHT = 0x0401 BACK_LEFT = 0x0402 BACK_RIGHT = 0x0403 FRONT = 0x0404 BACK = 0x0405 LEFT = 0x0406 RIGHT = 0x0407 FRONT_AND_BACK = 0x0408 AUX0 = 0x0409 AUX1 = 0x040A AUX2 = 0x040B AUX3 = 0x040C ############################################################################### EnableCap enum: use GetPName FOG use GetPName LIGHTING use GetPName TEXTURE_1D use GetPName TEXTURE_2D use GetPName LINE_STIPPLE use GetPName POLYGON_STIPPLE use GetPName CULL_FACE use GetPName ALPHA_TEST use GetPName BLEND use GetPName INDEX_LOGIC_OP use GetPName COLOR_LOGIC_OP use GetPName DITHER use GetPName STENCIL_TEST use GetPName DEPTH_TEST use GetPName CLIP_PLANE0 use GetPName CLIP_PLANE1 use GetPName CLIP_PLANE2 use GetPName CLIP_PLANE3 use GetPName CLIP_PLANE4 use GetPName CLIP_PLANE5 use GetPName LIGHT0 use GetPName LIGHT1 use GetPName LIGHT2 use GetPName LIGHT3 use GetPName LIGHT4 use GetPName LIGHT5 use GetPName LIGHT6 use GetPName LIGHT7 use GetPName TEXTURE_GEN_S use GetPName TEXTURE_GEN_T use GetPName TEXTURE_GEN_R use GetPName TEXTURE_GEN_Q use GetPName MAP1_VERTEX_3 use GetPName MAP1_VERTEX_4 use GetPName MAP1_COLOR_4 use GetPName MAP1_INDEX use GetPName MAP1_NORMAL use GetPName MAP1_TEXTURE_COORD_1 use GetPName MAP1_TEXTURE_COORD_2 use GetPName MAP1_TEXTURE_COORD_3 use GetPName MAP1_TEXTURE_COORD_4 use GetPName MAP2_VERTEX_3 use GetPName MAP2_VERTEX_4 use GetPName MAP2_COLOR_4 use GetPName MAP2_INDEX use GetPName MAP2_NORMAL use GetPName MAP2_TEXTURE_COORD_1 use GetPName MAP2_TEXTURE_COORD_2 use GetPName MAP2_TEXTURE_COORD_3 use GetPName MAP2_TEXTURE_COORD_4 use GetPName POINT_SMOOTH use GetPName LINE_SMOOTH use GetPName POLYGON_SMOOTH use GetPName SCISSOR_TEST use GetPName COLOR_MATERIAL use GetPName NORMALIZE use GetPName AUTO_NORMAL use GetPName POLYGON_OFFSET_POINT use GetPName POLYGON_OFFSET_LINE use GetPName POLYGON_OFFSET_FILL use GetPName VERTEX_ARRAY use GetPName NORMAL_ARRAY use GetPName COLOR_ARRAY use GetPName INDEX_ARRAY use GetPName TEXTURE_COORD_ARRAY use GetPName EDGE_FLAG_ARRAY use EXT_convolution CONVOLUTION_1D_EXT use EXT_convolution CONVOLUTION_2D_EXT use EXT_convolution SEPARABLE_2D_EXT use EXT_histogram HISTOGRAM_EXT use EXT_histogram MINMAX_EXT use EXT_rescale_normal RESCALE_NORMAL_EXT use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT use EXT_texture3D TEXTURE_3D_EXT use SGIS_multisample MULTISAMPLE_SGIS use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS use SGIS_multisample SAMPLE_MASK_SGIS use SGIS_texture4D TEXTURE_4D_SGIS use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX use SGIX_fog_offset FOG_OFFSET_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX use SGIX_framezoom FRAMEZOOM_SGIX use SGIX_interlace INTERLACE_SGIX use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX use SGIS_pixel_texture PIXEL_TEXTURE_SGIS use SGIX_reference_plane REFERENCE_PLANE_SGIX use SGIX_sprite SPRITE_SGIX use SGI_color_table COLOR_TABLE_SGI use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI ############################################################################### ErrorCode enum: NO_ERROR = 0 INVALID_ENUM = 0x0500 INVALID_VALUE = 0x0501 INVALID_OPERATION = 0x0502 STACK_OVERFLOW = 0x0503 STACK_UNDERFLOW = 0x0504 OUT_OF_MEMORY = 0x0505 use EXT_histogram TABLE_TOO_LARGE_EXT use EXT_texture TEXTURE_TOO_LARGE_EXT # Additional error codes # VERSION_3_0 enum: # ARB_framebuffer_object enum: (note: no ARB suffixes) # EXT_framebuffer_object enum: # INVALID_FRAMEBUFFER_OPERATION = 0x0506 # 3.0 / ARB_fbo # INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 ############################################################################### FeedbackType enum: 2D = 0x0600 3D = 0x0601 3D_COLOR = 0x0602 3D_COLOR_TEXTURE = 0x0603 4D_COLOR_TEXTURE = 0x0604 ############################################################################### FeedBackToken enum: PASS_THROUGH_TOKEN = 0x0700 POINT_TOKEN = 0x0701 LINE_TOKEN = 0x0702 POLYGON_TOKEN = 0x0703 BITMAP_TOKEN = 0x0704 DRAW_PIXEL_TOKEN = 0x0705 COPY_PIXEL_TOKEN = 0x0706 LINE_RESET_TOKEN = 0x0707 ############################################################################### FfdMaskSGIX enum: TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 ############################################################################### FfdTargetSGIX enum: use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX ############################################################################### FogMode enum: use TextureMagFilter LINEAR EXP = 0x0800 EXP2 = 0x0801 use SGIS_fog_function FOG_FUNC_SGIS ############################################################################### FogParameter enum: use GetPName FOG_COLOR use GetPName FOG_DENSITY use GetPName FOG_END use GetPName FOG_INDEX use GetPName FOG_MODE use GetPName FOG_START use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX ############################################################################### FragmentLightModelParameterSGIX enum: use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX ############################################################################### FrontFaceDirection enum: CW = 0x0900 CCW = 0x0901 ############################################################################### GetColorTableParameterPNameSGI enum: use SGI_color_table COLOR_TABLE_SCALE_SGI use SGI_color_table COLOR_TABLE_BIAS_SGI use SGI_color_table COLOR_TABLE_FORMAT_SGI use SGI_color_table COLOR_TABLE_WIDTH_SGI use SGI_color_table COLOR_TABLE_RED_SIZE_SGI use SGI_color_table COLOR_TABLE_GREEN_SIZE_SGI use SGI_color_table COLOR_TABLE_BLUE_SIZE_SGI use SGI_color_table COLOR_TABLE_ALPHA_SIZE_SGI use SGI_color_table COLOR_TABLE_LUMINANCE_SIZE_SGI use SGI_color_table COLOR_TABLE_INTENSITY_SIZE_SGI ############################################################################### GetConvolutionParameter enum: use EXT_convolution CONVOLUTION_BORDER_MODE_EXT use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT use EXT_convolution CONVOLUTION_FORMAT_EXT use EXT_convolution CONVOLUTION_WIDTH_EXT use EXT_convolution CONVOLUTION_HEIGHT_EXT use EXT_convolution MAX_CONVOLUTION_WIDTH_EXT use EXT_convolution MAX_CONVOLUTION_HEIGHT_EXT ############################################################################### GetHistogramParameterPNameEXT enum: use EXT_histogram HISTOGRAM_WIDTH_EXT use EXT_histogram HISTOGRAM_FORMAT_EXT use EXT_histogram HISTOGRAM_RED_SIZE_EXT use EXT_histogram HISTOGRAM_GREEN_SIZE_EXT use EXT_histogram HISTOGRAM_BLUE_SIZE_EXT use EXT_histogram HISTOGRAM_ALPHA_SIZE_EXT use EXT_histogram HISTOGRAM_LUMINANCE_SIZE_EXT use EXT_histogram HISTOGRAM_SINK_EXT ############################################################################### GetMapQuery enum: COEFF = 0x0A00 ORDER = 0x0A01 DOMAIN = 0x0A02 ############################################################################### GetMinmaxParameterPNameEXT enum: use EXT_histogram MINMAX_FORMAT_EXT use EXT_histogram MINMAX_SINK_EXT ############################################################################### GetPixelMap enum: PIXEL_MAP_I_TO_I = 0x0C70 PIXEL_MAP_S_TO_S = 0x0C71 PIXEL_MAP_I_TO_R = 0x0C72 PIXEL_MAP_I_TO_G = 0x0C73 PIXEL_MAP_I_TO_B = 0x0C74 PIXEL_MAP_I_TO_A = 0x0C75 PIXEL_MAP_R_TO_R = 0x0C76 PIXEL_MAP_G_TO_G = 0x0C77 PIXEL_MAP_B_TO_B = 0x0C78 PIXEL_MAP_A_TO_A = 0x0C79 ############################################################################### GetPointervPName enum: VERTEX_ARRAY_POINTER = 0x808E NORMAL_ARRAY_POINTER = 0x808F COLOR_ARRAY_POINTER = 0x8090 INDEX_ARRAY_POINTER = 0x8091 TEXTURE_COORD_ARRAY_POINTER = 0x8092 EDGE_FLAG_ARRAY_POINTER = 0x8093 FEEDBACK_BUFFER_POINTER = 0x0DF0 SELECTION_BUFFER_POINTER = 0x0DF3 use SGIX_instruments INSTRUMENT_BUFFER_POINTER_SGIX ############################################################################### # the columns after the comment symbol (#) indicate: number of params, type # (F - float, D - double, I - integer) for the returned values GetPName enum: CURRENT_COLOR = 0x0B00 # 4 F CURRENT_INDEX = 0x0B01 # 1 F CURRENT_NORMAL = 0x0B02 # 3 F CURRENT_TEXTURE_COORDS = 0x0B03 # 4 F CURRENT_RASTER_COLOR = 0x0B04 # 4 F CURRENT_RASTER_INDEX = 0x0B05 # 1 F CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 # 4 F CURRENT_RASTER_POSITION = 0x0B07 # 4 F CURRENT_RASTER_POSITION_VALID = 0x0B08 # 1 I CURRENT_RASTER_DISTANCE = 0x0B09 # 1 F POINT_SMOOTH = 0x0B10 # 1 I POINT_SIZE = 0x0B11 # 1 F POINT_SIZE_RANGE = 0x0B12 # 2 F POINT_SIZE_GRANULARITY = 0x0B13 # 1 F LINE_SMOOTH = 0x0B20 # 1 I LINE_WIDTH = 0x0B21 # 1 F LINE_WIDTH_RANGE = 0x0B22 # 2 F LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F LINE_STIPPLE = 0x0B24 # 1 I LINE_STIPPLE_PATTERN = 0x0B25 # 1 I LINE_STIPPLE_REPEAT = 0x0B26 # 1 I use VERSION_1_2 SMOOTH_POINT_SIZE_RANGE use VERSION_1_2 SMOOTH_POINT_SIZE_GRANULARITY use VERSION_1_2 SMOOTH_LINE_WIDTH_RANGE use VERSION_1_2 SMOOTH_LINE_WIDTH_GRANULARITY use VERSION_1_2 ALIASED_POINT_SIZE_RANGE use VERSION_1_2 ALIASED_LINE_WIDTH_RANGE LIST_MODE = 0x0B30 # 1 I MAX_LIST_NESTING = 0x0B31 # 1 I LIST_BASE = 0x0B32 # 1 I LIST_INDEX = 0x0B33 # 1 I POLYGON_MODE = 0x0B40 # 2 I POLYGON_SMOOTH = 0x0B41 # 1 I POLYGON_STIPPLE = 0x0B42 # 1 I EDGE_FLAG = 0x0B43 # 1 I CULL_FACE = 0x0B44 # 1 I CULL_FACE_MODE = 0x0B45 # 1 I FRONT_FACE = 0x0B46 # 1 I LIGHTING = 0x0B50 # 1 I LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 # 1 I LIGHT_MODEL_TWO_SIDE = 0x0B52 # 1 I LIGHT_MODEL_AMBIENT = 0x0B53 # 4 F SHADE_MODEL = 0x0B54 # 1 I COLOR_MATERIAL_FACE = 0x0B55 # 1 I COLOR_MATERIAL_PARAMETER = 0x0B56 # 1 I COLOR_MATERIAL = 0x0B57 # 1 I FOG = 0x0B60 # 1 I FOG_INDEX = 0x0B61 # 1 I FOG_DENSITY = 0x0B62 # 1 F FOG_START = 0x0B63 # 1 F FOG_END = 0x0B64 # 1 F FOG_MODE = 0x0B65 # 1 I FOG_COLOR = 0x0B66 # 4 F DEPTH_RANGE = 0x0B70 # 2 F DEPTH_TEST = 0x0B71 # 1 I DEPTH_WRITEMASK = 0x0B72 # 1 I DEPTH_CLEAR_VALUE = 0x0B73 # 1 F DEPTH_FUNC = 0x0B74 # 1 I ACCUM_CLEAR_VALUE = 0x0B80 # 4 F STENCIL_TEST = 0x0B90 # 1 I STENCIL_CLEAR_VALUE = 0x0B91 # 1 I STENCIL_FUNC = 0x0B92 # 1 I STENCIL_VALUE_MASK = 0x0B93 # 1 I STENCIL_FAIL = 0x0B94 # 1 I STENCIL_PASS_DEPTH_FAIL = 0x0B95 # 1 I STENCIL_PASS_DEPTH_PASS = 0x0B96 # 1 I STENCIL_REF = 0x0B97 # 1 I STENCIL_WRITEMASK = 0x0B98 # 1 I MATRIX_MODE = 0x0BA0 # 1 I NORMALIZE = 0x0BA1 # 1 I VIEWPORT = 0x0BA2 # 4 I MODELVIEW_STACK_DEPTH = 0x0BA3 # 1 I PROJECTION_STACK_DEPTH = 0x0BA4 # 1 I TEXTURE_STACK_DEPTH = 0x0BA5 # 1 I MODELVIEW_MATRIX = 0x0BA6 # 16 F PROJECTION_MATRIX = 0x0BA7 # 16 F TEXTURE_MATRIX = 0x0BA8 # 16 F ATTRIB_STACK_DEPTH = 0x0BB0 # 1 I CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 # 1 I ALPHA_TEST = 0x0BC0 # 1 I ALPHA_TEST_FUNC = 0x0BC1 # 1 I ALPHA_TEST_REF = 0x0BC2 # 1 F DITHER = 0x0BD0 # 1 I BLEND_DST = 0x0BE0 # 1 I BLEND_SRC = 0x0BE1 # 1 I BLEND = 0x0BE2 # 1 I LOGIC_OP_MODE = 0x0BF0 # 1 I INDEX_LOGIC_OP = 0x0BF1 # 1 I LOGIC_OP = 0x0BF1 # 1 I COLOR_LOGIC_OP = 0x0BF2 # 1 I AUX_BUFFERS = 0x0C00 # 1 I DRAW_BUFFER = 0x0C01 # 1 I READ_BUFFER = 0x0C02 # 1 I SCISSOR_BOX = 0x0C10 # 4 I SCISSOR_TEST = 0x0C11 # 1 I INDEX_CLEAR_VALUE = 0x0C20 # 1 I INDEX_WRITEMASK = 0x0C21 # 1 I COLOR_CLEAR_VALUE = 0x0C22 # 4 F COLOR_WRITEMASK = 0x0C23 # 4 I INDEX_MODE = 0x0C30 # 1 I RGBA_MODE = 0x0C31 # 1 I DOUBLEBUFFER = 0x0C32 # 1 I STEREO = 0x0C33 # 1 I RENDER_MODE = 0x0C40 # 1 I PERSPECTIVE_CORRECTION_HINT = 0x0C50 # 1 I POINT_SMOOTH_HINT = 0x0C51 # 1 I LINE_SMOOTH_HINT = 0x0C52 # 1 I POLYGON_SMOOTH_HINT = 0x0C53 # 1 I FOG_HINT = 0x0C54 # 1 I TEXTURE_GEN_S = 0x0C60 # 1 I TEXTURE_GEN_T = 0x0C61 # 1 I TEXTURE_GEN_R = 0x0C62 # 1 I TEXTURE_GEN_Q = 0x0C63 # 1 I PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 # 1 I PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 # 1 I PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 # 1 I PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 # 1 I PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 # 1 I PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 # 1 I PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 # 1 I PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 # 1 I PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 # 1 I PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 # 1 I UNPACK_SWAP_BYTES = 0x0CF0 # 1 I UNPACK_LSB_FIRST = 0x0CF1 # 1 I UNPACK_ROW_LENGTH = 0x0CF2 # 1 I UNPACK_SKIP_ROWS = 0x0CF3 # 1 I UNPACK_SKIP_PIXELS = 0x0CF4 # 1 I UNPACK_ALIGNMENT = 0x0CF5 # 1 I PACK_SWAP_BYTES = 0x0D00 # 1 I PACK_LSB_FIRST = 0x0D01 # 1 I PACK_ROW_LENGTH = 0x0D02 # 1 I PACK_SKIP_ROWS = 0x0D03 # 1 I PACK_SKIP_PIXELS = 0x0D04 # 1 I PACK_ALIGNMENT = 0x0D05 # 1 I MAP_COLOR = 0x0D10 # 1 I MAP_STENCIL = 0x0D11 # 1 I INDEX_SHIFT = 0x0D12 # 1 I INDEX_OFFSET = 0x0D13 # 1 I RED_SCALE = 0x0D14 # 1 F RED_BIAS = 0x0D15 # 1 F ZOOM_X = 0x0D16 # 1 F ZOOM_Y = 0x0D17 # 1 F GREEN_SCALE = 0x0D18 # 1 F GREEN_BIAS = 0x0D19 # 1 F BLUE_SCALE = 0x0D1A # 1 F BLUE_BIAS = 0x0D1B # 1 F ALPHA_SCALE = 0x0D1C # 1 F ALPHA_BIAS = 0x0D1D # 1 F DEPTH_SCALE = 0x0D1E # 1 F DEPTH_BIAS = 0x0D1F # 1 F MAX_EVAL_ORDER = 0x0D30 # 1 I MAX_LIGHTS = 0x0D31 # 1 I # VERSION_3_0 enum: (aliases) # MAX_CLIP_DISTANCES = GL_MAX_CLIP_PLANES # 3.0 MAX_CLIP_PLANES = 0x0D32 # 1 I MAX_TEXTURE_SIZE = 0x0D33 # 1 I MAX_PIXEL_MAP_TABLE = 0x0D34 # 1 I MAX_ATTRIB_STACK_DEPTH = 0x0D35 # 1 I MAX_MODELVIEW_STACK_DEPTH = 0x0D36 # 1 I MAX_NAME_STACK_DEPTH = 0x0D37 # 1 I MAX_PROJECTION_STACK_DEPTH = 0x0D38 # 1 I MAX_TEXTURE_STACK_DEPTH = 0x0D39 # 1 I MAX_VIEWPORT_DIMS = 0x0D3A # 2 F MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B # 1 I SUBPIXEL_BITS = 0x0D50 # 1 I INDEX_BITS = 0x0D51 # 1 I RED_BITS = 0x0D52 # 1 I GREEN_BITS = 0x0D53 # 1 I BLUE_BITS = 0x0D54 # 1 I ALPHA_BITS = 0x0D55 # 1 I DEPTH_BITS = 0x0D56 # 1 I STENCIL_BITS = 0x0D57 # 1 I ACCUM_RED_BITS = 0x0D58 # 1 I ACCUM_GREEN_BITS = 0x0D59 # 1 I ACCUM_BLUE_BITS = 0x0D5A # 1 I ACCUM_ALPHA_BITS = 0x0D5B # 1 I NAME_STACK_DEPTH = 0x0D70 # 1 I AUTO_NORMAL = 0x0D80 # 1 I MAP1_COLOR_4 = 0x0D90 # 1 I MAP1_INDEX = 0x0D91 # 1 I MAP1_NORMAL = 0x0D92 # 1 I MAP1_TEXTURE_COORD_1 = 0x0D93 # 1 I MAP1_TEXTURE_COORD_2 = 0x0D94 # 1 I MAP1_TEXTURE_COORD_3 = 0x0D95 # 1 I MAP1_TEXTURE_COORD_4 = 0x0D96 # 1 I MAP1_VERTEX_3 = 0x0D97 # 1 I MAP1_VERTEX_4 = 0x0D98 # 1 I MAP2_COLOR_4 = 0x0DB0 # 1 I MAP2_INDEX = 0x0DB1 # 1 I MAP2_NORMAL = 0x0DB2 # 1 I MAP2_TEXTURE_COORD_1 = 0x0DB3 # 1 I MAP2_TEXTURE_COORD_2 = 0x0DB4 # 1 I MAP2_TEXTURE_COORD_3 = 0x0DB5 # 1 I MAP2_TEXTURE_COORD_4 = 0x0DB6 # 1 I MAP2_VERTEX_3 = 0x0DB7 # 1 I MAP2_VERTEX_4 = 0x0DB8 # 1 I MAP1_GRID_DOMAIN = 0x0DD0 # 2 F MAP1_GRID_SEGMENTS = 0x0DD1 # 1 I MAP2_GRID_DOMAIN = 0x0DD2 # 4 F MAP2_GRID_SEGMENTS = 0x0DD3 # 2 I TEXTURE_1D = 0x0DE0 # 1 I TEXTURE_2D = 0x0DE1 # 1 I FEEDBACK_BUFFER_SIZE = 0x0DF1 # 1 I FEEDBACK_BUFFER_TYPE = 0x0DF2 # 1 I SELECTION_BUFFER_SIZE = 0x0DF4 # 1 I POLYGON_OFFSET_UNITS = 0x2A00 # 1 F POLYGON_OFFSET_POINT = 0x2A01 # 1 I POLYGON_OFFSET_LINE = 0x2A02 # 1 I POLYGON_OFFSET_FILL = 0x8037 # 1 I POLYGON_OFFSET_FACTOR = 0x8038 # 1 F TEXTURE_BINDING_1D = 0x8068 # 1 I TEXTURE_BINDING_2D = 0x8069 # 1 I TEXTURE_BINDING_3D = 0x806A # 1 I VERTEX_ARRAY = 0x8074 # 1 I NORMAL_ARRAY = 0x8075 # 1 I COLOR_ARRAY = 0x8076 # 1 I INDEX_ARRAY = 0x8077 # 1 I TEXTURE_COORD_ARRAY = 0x8078 # 1 I EDGE_FLAG_ARRAY = 0x8079 # 1 I VERTEX_ARRAY_SIZE = 0x807A # 1 I VERTEX_ARRAY_TYPE = 0x807B # 1 I VERTEX_ARRAY_STRIDE = 0x807C # 1 I NORMAL_ARRAY_TYPE = 0x807E # 1 I NORMAL_ARRAY_STRIDE = 0x807F # 1 I COLOR_ARRAY_SIZE = 0x8081 # 1 I COLOR_ARRAY_TYPE = 0x8082 # 1 I COLOR_ARRAY_STRIDE = 0x8083 # 1 I INDEX_ARRAY_TYPE = 0x8085 # 1 I INDEX_ARRAY_STRIDE = 0x8086 # 1 I TEXTURE_COORD_ARRAY_SIZE = 0x8088 # 1 I TEXTURE_COORD_ARRAY_TYPE = 0x8089 # 1 I TEXTURE_COORD_ARRAY_STRIDE = 0x808A # 1 I EDGE_FLAG_ARRAY_STRIDE = 0x808C # 1 I use ClipPlaneName CLIP_PLANE0 use ClipPlaneName CLIP_PLANE1 use ClipPlaneName CLIP_PLANE2 use ClipPlaneName CLIP_PLANE3 use ClipPlaneName CLIP_PLANE4 use ClipPlaneName CLIP_PLANE5 use LightName LIGHT0 use LightName LIGHT1 use LightName LIGHT2 use LightName LIGHT3 use LightName LIGHT4 use LightName LIGHT5 use LightName LIGHT6 use LightName LIGHT7 # use ARB_transpose_matrix TRANSPOSE_MODELVIEW_MATRIX_ARB # use ARB_transpose_matrix TRANSPOSE_PROJECTION_MATRIX_ARB # use ARB_transpose_matrix TRANSPOSE_TEXTURE_MATRIX_ARB # use ARB_transpose_matrix TRANSPOSE_COLOR_MATRIX_ARB use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL use EXT_blend_color BLEND_COLOR_EXT use EXT_blend_minmax BLEND_EQUATION_EXT use EXT_cmyka PACK_CMYK_HINT_EXT use EXT_cmyka UNPACK_CMYK_HINT_EXT use EXT_convolution CONVOLUTION_1D_EXT use EXT_convolution CONVOLUTION_2D_EXT use EXT_convolution SEPARABLE_2D_EXT use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT use EXT_histogram HISTOGRAM_EXT use EXT_histogram MINMAX_EXT use EXT_polygon_offset POLYGON_OFFSET_BIAS_EXT use EXT_rescale_normal RESCALE_NORMAL_EXT use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT use EXT_texture_object TEXTURE_3D_BINDING_EXT use EXT_texture3D PACK_SKIP_IMAGES_EXT use EXT_texture3D PACK_IMAGE_HEIGHT_EXT use EXT_texture3D UNPACK_SKIP_IMAGES_EXT use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT use EXT_texture3D TEXTURE_3D_EXT use EXT_texture3D MAX_3D_TEXTURE_SIZE_EXT use EXT_vertex_array VERTEX_ARRAY_COUNT_EXT use EXT_vertex_array NORMAL_ARRAY_COUNT_EXT use EXT_vertex_array COLOR_ARRAY_COUNT_EXT use EXT_vertex_array INDEX_ARRAY_COUNT_EXT use EXT_vertex_array TEXTURE_COORD_ARRAY_COUNT_EXT use EXT_vertex_array EDGE_FLAG_ARRAY_COUNT_EXT use SGIS_detail_texture DETAIL_TEXTURE_2D_BINDING_SGIS use SGIS_fog_function FOG_FUNC_POINTS_SGIS use SGIS_fog_function MAX_FOG_FUNC_POINTS_SGIS use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS use SGIS_multisample MULTISAMPLE_SGIS use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS use SGIS_multisample SAMPLE_MASK_SGIS use SGIS_multisample SAMPLE_BUFFERS_SGIS use SGIS_multisample SAMPLES_SGIS use SGIS_multisample SAMPLE_MASK_VALUE_SGIS use SGIS_multisample SAMPLE_MASK_INVERT_SGIS use SGIS_multisample SAMPLE_PATTERN_SGIS use SGIS_pixel_texture PIXEL_TEXTURE_SGIS use SGIS_point_parameters POINT_SIZE_MIN_SGIS use SGIS_point_parameters POINT_SIZE_MAX_SGIS use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS use SGIS_texture4D TEXTURE_4D_SGIS use SGIS_texture4D MAX_4D_TEXTURE_SIZE_SGIS use SGIS_texture4D TEXTURE_4D_BINDING_SGIS use SGIX_async ASYNC_MARKER_SGIX use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX use SGIX_async_histogram MAX_ASYNC_HISTOGRAM_SGIX use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX use SGIX_async_pixel MAX_ASYNC_TEX_IMAGE_SGIX use SGIX_async_pixel MAX_ASYNC_DRAW_PIXELS_SGIX use SGIX_async_pixel MAX_ASYNC_READ_PIXELS_SGIX use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX use SGIX_clipmap MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX use SGIX_clipmap MAX_CLIPMAP_DEPTH_SGIX use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX use SGIX_fog_offset FOG_OFFSET_SGIX use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_FACE_SGIX use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX use SGIX_fragment_lighting MAX_FRAGMENT_LIGHTS_SGIX use SGIX_fragment_lighting MAX_ACTIVE_LIGHTS_SGIX use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX use SGIX_framezoom FRAMEZOOM_SGIX use SGIX_framezoom FRAMEZOOM_FACTOR_SGIX use SGIX_framezoom MAX_FRAMEZOOM_FACTOR_SGIX use SGIX_instruments INSTRUMENT_MEASUREMENTS_SGIX use SGIX_interlace INTERLACE_SGIX use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX use SGIX_pixel_texture PIXEL_TEX_GEN_MODE_SGIX use SGIX_pixel_tiles PIXEL_TILE_BEST_ALIGNMENT_SGIX use SGIX_pixel_tiles PIXEL_TILE_CACHE_INCREMENT_SGIX use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX use SGIX_polynomial_ffd DEFORMATIONS_MASK_SGIX use SGIX_reference_plane REFERENCE_PLANE_EQUATION_SGIX use SGIX_reference_plane REFERENCE_PLANE_SGIX use SGIX_sprite SPRITE_SGIX use SGIX_sprite SPRITE_MODE_SGIX use SGIX_sprite SPRITE_AXIS_SGIX use SGIX_sprite SPRITE_TRANSLATION_SGIX use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX use SGIX_resample PACK_RESAMPLE_SGIX use SGIX_resample UNPACK_RESAMPLE_SGIX use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_RANGE_SGIX use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_RANGE_SGIX use SGIX_vertex_preclip VERTEX_PRECLIP_SGIX use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX use SGI_color_matrix COLOR_MATRIX_SGI use SGI_color_matrix COLOR_MATRIX_STACK_DEPTH_SGI use SGI_color_matrix MAX_COLOR_MATRIX_STACK_DEPTH_SGI use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI use SGI_color_table COLOR_TABLE_SGI use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI ############################################################################### GetTextureParameter enum: use TextureParameterName TEXTURE_MAG_FILTER use TextureParameterName TEXTURE_MIN_FILTER use TextureParameterName TEXTURE_WRAP_S use TextureParameterName TEXTURE_WRAP_T TEXTURE_WIDTH = 0x1000 TEXTURE_HEIGHT = 0x1001 TEXTURE_INTERNAL_FORMAT = 0x1003 TEXTURE_COMPONENTS = 0x1003 TEXTURE_BORDER_COLOR = 0x1004 TEXTURE_BORDER = 0x1005 TEXTURE_RED_SIZE = 0x805C TEXTURE_GREEN_SIZE = 0x805D TEXTURE_BLUE_SIZE = 0x805E TEXTURE_ALPHA_SIZE = 0x805F TEXTURE_LUMINANCE_SIZE = 0x8060 TEXTURE_INTENSITY_SIZE = 0x8061 TEXTURE_PRIORITY = 0x8066 TEXTURE_RESIDENT = 0x8067 use EXT_texture3D TEXTURE_DEPTH_EXT use EXT_texture3D TEXTURE_WRAP_R_EXT use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS use SGIS_detail_texture DETAIL_TEXTURE_FUNC_POINTS_SGIS use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS use SGIS_sharpen_texture SHARPEN_TEXTURE_FUNC_POINTS_SGIS use SGIS_texture_filter4 TEXTURE_FILTER4_SIZE_SGIS use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS use SGIS_texture4D TEXTURE_4DSIZE_SGIS use SGIS_texture4D TEXTURE_WRAP_Q_SGIS use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX use SGIX_shadow TEXTURE_COMPARE_SGIX use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX use SGIX_shadow TEXTURE_LEQUAL_R_SGIX use SGIX_shadow TEXTURE_GEQUAL_R_SGIX use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX ############################################################################### HintMode enum: DONT_CARE = 0x1100 FASTEST = 0x1101 NICEST = 0x1102 ############################################################################### HintTarget enum: use GetPName PERSPECTIVE_CORRECTION_HINT use GetPName POINT_SMOOTH_HINT use GetPName LINE_SMOOTH_HINT use GetPName POLYGON_SMOOTH_HINT use GetPName FOG_HINT use EXT_cmyka PACK_CMYK_HINT_EXT use EXT_cmyka UNPACK_CMYK_HINT_EXT use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX use SGIX_texture_multi_buffer TEXTURE_MULTI_BUFFER_HINT_SGIX use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX ############################################################################### HistogramTargetEXT enum: use EXT_histogram HISTOGRAM_EXT use EXT_histogram PROXY_HISTOGRAM_EXT ############################################################################### IndexPointerType enum: use DataType SHORT use DataType INT use DataType FLOAT use DataType DOUBLE ############################################################################### LightEnvModeSGIX enum: use StencilOp REPLACE use TextureEnvMode MODULATE use AccumOp ADD ############################################################################### LightEnvParameterSGIX enum: use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX ############################################################################### LightModelColorControl enum: use VERSION_1_2 SINGLE_COLOR use VERSION_1_2 SEPARATE_SPECULAR_COLOR ############################################################################### LightModelParameter enum: use GetPName LIGHT_MODEL_AMBIENT use GetPName LIGHT_MODEL_LOCAL_VIEWER use GetPName LIGHT_MODEL_TWO_SIDE use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL ############################################################################### LightParameter enum: AMBIENT = 0x1200 DIFFUSE = 0x1201 SPECULAR = 0x1202 POSITION = 0x1203 SPOT_DIRECTION = 0x1204 SPOT_EXPONENT = 0x1205 SPOT_CUTOFF = 0x1206 CONSTANT_ATTENUATION = 0x1207 LINEAR_ATTENUATION = 0x1208 QUADRATIC_ATTENUATION = 0x1209 ############################################################################### ListMode enum: COMPILE = 0x1300 COMPILE_AND_EXECUTE = 0x1301 ############################################################################### DataType enum: BYTE = 0x1400 UNSIGNED_BYTE = 0x1401 SHORT = 0x1402 UNSIGNED_SHORT = 0x1403 INT = 0x1404 UNSIGNED_INT = 0x1405 FLOAT = 0x1406 2_BYTES = 0x1407 3_BYTES = 0x1408 4_BYTES = 0x1409 DOUBLE = 0x140A DOUBLE_EXT = 0x140A # VERSION_3_0 enum: # ARB_half_float_vertex enum: (note: no ARB suffixes) # ARB_half_float_pixel enum: # NV_half_float enum: # HALF_FLOAT = 0x140B # 3.0 / ARB_half_float_vertex # HALF_FLOAT_ARB = 0x140B # HALF_FLOAT_NV = 0x140B # OES_fixed_point enum: # FIXED_OES = 0x140C ############################################################################### ListNameType enum: use DataType BYTE use DataType UNSIGNED_BYTE use DataType SHORT use DataType UNSIGNED_SHORT use DataType INT use DataType UNSIGNED_INT use DataType FLOAT use DataType 2_BYTES use DataType 3_BYTES use DataType 4_BYTES ############################################################################### ListParameterName enum: use SGIX_list_priority LIST_PRIORITY_SGIX ############################################################################### LogicOp enum: CLEAR = 0x1500 AND = 0x1501 AND_REVERSE = 0x1502 COPY = 0x1503 AND_INVERTED = 0x1504 NOOP = 0x1505 XOR = 0x1506 OR = 0x1507 NOR = 0x1508 EQUIV = 0x1509 INVERT = 0x150A OR_REVERSE = 0x150B COPY_INVERTED = 0x150C OR_INVERTED = 0x150D NAND = 0x150E SET = 0x150F ############################################################################### MapTarget enum: use GetPName MAP1_COLOR_4 use GetPName MAP1_INDEX use GetPName MAP1_NORMAL use GetPName MAP1_TEXTURE_COORD_1 use GetPName MAP1_TEXTURE_COORD_2 use GetPName MAP1_TEXTURE_COORD_3 use GetPName MAP1_TEXTURE_COORD_4 use GetPName MAP1_VERTEX_3 use GetPName MAP1_VERTEX_4 use GetPName MAP2_COLOR_4 use GetPName MAP2_INDEX use GetPName MAP2_NORMAL use GetPName MAP2_TEXTURE_COORD_1 use GetPName MAP2_TEXTURE_COORD_2 use GetPName MAP2_TEXTURE_COORD_3 use GetPName MAP2_TEXTURE_COORD_4 use GetPName MAP2_VERTEX_3 use GetPName MAP2_VERTEX_4 use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX ############################################################################### MaterialFace enum: use DrawBufferMode FRONT use DrawBufferMode BACK use DrawBufferMode FRONT_AND_BACK ############################################################################### MaterialParameter enum: EMISSION = 0x1600 SHININESS = 0x1601 AMBIENT_AND_DIFFUSE = 0x1602 COLOR_INDEXES = 0x1603 use LightProperty AMBIENT use LightProperty DIFFUSE use LightProperty SPECULAR ############################################################################### MatrixMode enum: MODELVIEW = 0x1700 PROJECTION = 0x1701 TEXTURE = 0x1702 ############################################################################### MeshMode1 enum: use PolygonMode POINT use PolygonMode LINE ############################################################################### MeshMode2 enum: use PolygonMode POINT use PolygonMode LINE use PolygonMode FILL ############################################################################### MinmaxTargetEXT enum: use EXT_histogram MINMAX_EXT ############################################################################### NormalPointerType enum: use DataType BYTE use DataType SHORT use DataType INT use DataType FLOAT use DataType DOUBLE ############################################################################### PixelCopyType enum: COLOR = 0x1800 DEPTH = 0x1801 STENCIL = 0x1802 ############################################################################### PixelFormat enum: COLOR_INDEX = 0x1900 STENCIL_INDEX = 0x1901 DEPTH_COMPONENT = 0x1902 RED = 0x1903 GREEN = 0x1904 BLUE = 0x1905 ALPHA = 0x1906 RGB = 0x1907 RGBA = 0x1908 LUMINANCE = 0x1909 LUMINANCE_ALPHA = 0x190A use EXT_abgr ABGR_EXT use EXT_cmyka CMYK_EXT use EXT_cmyka CMYKA_EXT use SGIX_icc_texture R5_G6_B5_ICC_SGIX use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX use SGIX_icc_texture ALPHA16_ICC_SGIX use SGIX_icc_texture LUMINANCE16_ICC_SGIX use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX use SGIX_ycrcb YCRCB_422_SGIX use SGIX_ycrcb YCRCB_444_SGIX ############################################################################### PixelMap enum: use GetPixelMap PIXEL_MAP_I_TO_I use GetPixelMap PIXEL_MAP_S_TO_S use GetPixelMap PIXEL_MAP_I_TO_R use GetPixelMap PIXEL_MAP_I_TO_G use GetPixelMap PIXEL_MAP_I_TO_B use GetPixelMap PIXEL_MAP_I_TO_A use GetPixelMap PIXEL_MAP_R_TO_R use GetPixelMap PIXEL_MAP_G_TO_G use GetPixelMap PIXEL_MAP_B_TO_B use GetPixelMap PIXEL_MAP_A_TO_A ############################################################################### PixelStoreParameter enum: use GetPName UNPACK_SWAP_BYTES use GetPName UNPACK_LSB_FIRST use GetPName UNPACK_ROW_LENGTH use GetPName UNPACK_SKIP_ROWS use GetPName UNPACK_SKIP_PIXELS use GetPName UNPACK_ALIGNMENT use GetPName PACK_SWAP_BYTES use GetPName PACK_LSB_FIRST use GetPName PACK_ROW_LENGTH use GetPName PACK_SKIP_ROWS use GetPName PACK_SKIP_PIXELS use GetPName PACK_ALIGNMENT use EXT_texture3D PACK_SKIP_IMAGES_EXT use EXT_texture3D PACK_IMAGE_HEIGHT_EXT use EXT_texture3D UNPACK_SKIP_IMAGES_EXT use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX use SGIX_resample PACK_RESAMPLE_SGIX use SGIX_resample UNPACK_RESAMPLE_SGIX ############################################################################### PixelStoreResampleMode enum: use SGIX_resample RESAMPLE_REPLICATE_SGIX use SGIX_resample RESAMPLE_ZERO_FILL_SGIX use SGIX_resample RESAMPLE_DECIMATE_SGIX ############################################################################### PixelStoreSubsampleRate enum: use SGIX_subsample PIXEL_SUBSAMPLE_4444_SGIX use SGIX_subsample PIXEL_SUBSAMPLE_2424_SGIX use SGIX_subsample PIXEL_SUBSAMPLE_4242_SGIX ############################################################################### PixelTexGenMode enum: use DrawBufferMode NONE use PixelFormat RGB use PixelFormat RGBA use PixelFormat LUMINANCE use PixelFormat LUMINANCE_ALPHA use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_MS_SGIX use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_LS_SGIX ############################################################################### PixelTexGenParameterNameSGIS enum: use SGIS_pixel_texture PIXEL_FRAGMENT_RGB_SOURCE_SGIS use SGIS_pixel_texture PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS ############################################################################### PixelTransferParameter enum: use GetPName MAP_COLOR use GetPName MAP_STENCIL use GetPName INDEX_SHIFT use GetPName INDEX_OFFSET use GetPName RED_SCALE use GetPName RED_BIAS use GetPName GREEN_SCALE use GetPName GREEN_BIAS use GetPName BLUE_SCALE use GetPName BLUE_BIAS use GetPName ALPHA_SCALE use GetPName ALPHA_BIAS use GetPName DEPTH_SCALE use GetPName DEPTH_BIAS use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI ############################################################################### PixelType enum: BITMAP = 0x1A00 use DataType BYTE use DataType UNSIGNED_BYTE use DataType SHORT use DataType UNSIGNED_SHORT use DataType INT use DataType UNSIGNED_INT use DataType FLOAT use EXT_packed_pixels UNSIGNED_BYTE_3_3_2_EXT use EXT_packed_pixels UNSIGNED_SHORT_4_4_4_4_EXT use EXT_packed_pixels UNSIGNED_SHORT_5_5_5_1_EXT use EXT_packed_pixels UNSIGNED_INT_8_8_8_8_EXT use EXT_packed_pixels UNSIGNED_INT_10_10_10_2_EXT ############################################################################### PointParameterNameSGIS enum: use SGIS_point_parameters POINT_SIZE_MIN_SGIS use SGIS_point_parameters POINT_SIZE_MAX_SGIS use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS ############################################################################### PolygonMode enum: POINT = 0x1B00 LINE = 0x1B01 FILL = 0x1B02 ############################################################################### ReadBufferMode enum: use DrawBufferMode FRONT_LEFT use DrawBufferMode FRONT_RIGHT use DrawBufferMode BACK_LEFT use DrawBufferMode BACK_RIGHT use DrawBufferMode FRONT use DrawBufferMode BACK use DrawBufferMode LEFT use DrawBufferMode RIGHT use DrawBufferMode AUX0 use DrawBufferMode AUX1 use DrawBufferMode AUX2 use DrawBufferMode AUX3 ############################################################################### RenderingMode enum: RENDER = 0x1C00 FEEDBACK = 0x1C01 SELECT = 0x1C02 ############################################################################### SamplePatternSGIS enum: use SGIS_multisample 1PASS_SGIS use SGIS_multisample 2PASS_0_SGIS use SGIS_multisample 2PASS_1_SGIS use SGIS_multisample 4PASS_0_SGIS use SGIS_multisample 4PASS_1_SGIS use SGIS_multisample 4PASS_2_SGIS use SGIS_multisample 4PASS_3_SGIS ############################################################################### SeparableTargetEXT enum: use EXT_convolution SEPARABLE_2D_EXT ############################################################################### ShadingModel enum: FLAT = 0x1D00 SMOOTH = 0x1D01 ############################################################################### StencilFunction enum: use AlphaFunction NEVER use AlphaFunction LESS use AlphaFunction EQUAL use AlphaFunction LEQUAL use AlphaFunction GREATER use AlphaFunction NOTEQUAL use AlphaFunction GEQUAL use AlphaFunction ALWAYS ############################################################################### StencilOp enum: use BlendingFactorDest ZERO KEEP = 0x1E00 REPLACE = 0x1E01 INCR = 0x1E02 DECR = 0x1E03 use LogicOp INVERT ############################################################################### StringName enum: VENDOR = 0x1F00 RENDERER = 0x1F01 VERSION = 0x1F02 EXTENSIONS = 0x1F03 ############################################################################### TexCoordPointerType enum: use DataType SHORT use DataType INT use DataType FLOAT use DataType DOUBLE ############################################################################### TextureCoordName enum: S = 0x2000 T = 0x2001 R = 0x2002 Q = 0x2003 ############################################################################### TextureEnvMode enum: MODULATE = 0x2100 DECAL = 0x2101 use GetPName BLEND use EXT_texture REPLACE_EXT use AccumOp ADD use SGIX_texture_add_env TEXTURE_ENV_BIAS_SGIX ############################################################################### TextureEnvParameter enum: TEXTURE_ENV_MODE = 0x2200 TEXTURE_ENV_COLOR = 0x2201 ############################################################################### TextureEnvTarget enum: TEXTURE_ENV = 0x2300 ############################################################################### TextureFilterFuncSGIS enum: use SGIS_texture_filter4 FILTER4_SGIS ############################################################################### TextureGenMode enum: EYE_LINEAR = 0x2400 OBJECT_LINEAR = 0x2401 SPHERE_MAP = 0x2402 use SGIS_point_line_texgen EYE_DISTANCE_TO_POINT_SGIS use SGIS_point_line_texgen OBJECT_DISTANCE_TO_POINT_SGIS use SGIS_point_line_texgen EYE_DISTANCE_TO_LINE_SGIS use SGIS_point_line_texgen OBJECT_DISTANCE_TO_LINE_SGIS ############################################################################### TextureGenParameter enum: TEXTURE_GEN_MODE = 0x2500 OBJECT_PLANE = 0x2501 EYE_PLANE = 0x2502 use SGIS_point_line_texgen EYE_POINT_SGIS use SGIS_point_line_texgen OBJECT_POINT_SGIS use SGIS_point_line_texgen EYE_LINE_SGIS use SGIS_point_line_texgen OBJECT_LINE_SGIS ############################################################################### TextureMagFilter enum: NEAREST = 0x2600 LINEAR = 0x2601 use SGIS_detail_texture LINEAR_DETAIL_SGIS use SGIS_detail_texture LINEAR_DETAIL_ALPHA_SGIS use SGIS_detail_texture LINEAR_DETAIL_COLOR_SGIS use SGIS_sharpen_texture LINEAR_SHARPEN_SGIS use SGIS_sharpen_texture LINEAR_SHARPEN_ALPHA_SGIS use SGIS_sharpen_texture LINEAR_SHARPEN_COLOR_SGIS use SGIS_texture_filter4 FILTER4_SGIS use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX ############################################################################### TextureMinFilter enum: use TextureMagFilter NEAREST use TextureMagFilter LINEAR NEAREST_MIPMAP_NEAREST = 0x2700 LINEAR_MIPMAP_NEAREST = 0x2701 NEAREST_MIPMAP_LINEAR = 0x2702 LINEAR_MIPMAP_LINEAR = 0x2703 use SGIS_texture_filter4 FILTER4_SGIS use SGIX_clipmap LINEAR_CLIPMAP_LINEAR_SGIX use SGIX_clipmap NEAREST_CLIPMAP_NEAREST_SGIX use SGIX_clipmap NEAREST_CLIPMAP_LINEAR_SGIX use SGIX_clipmap LINEAR_CLIPMAP_NEAREST_SGIX use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX ############################################################################### TextureParameterName enum: TEXTURE_MAG_FILTER = 0x2800 TEXTURE_MIN_FILTER = 0x2801 TEXTURE_WRAP_S = 0x2802 TEXTURE_WRAP_T = 0x2803 use GetTextureParameter TEXTURE_BORDER_COLOR use GetTextureParameter TEXTURE_PRIORITY use EXT_texture3D TEXTURE_WRAP_R_EXT use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS use SGIS_texture4D TEXTURE_WRAP_Q_SGIS use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX use SGIX_shadow TEXTURE_COMPARE_SGIX use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX ############################################################################### TextureTarget enum: use GetPName TEXTURE_1D use GetPName TEXTURE_2D PROXY_TEXTURE_1D = 0x8063 PROXY_TEXTURE_2D = 0x8064 use EXT_texture3D TEXTURE_3D_EXT use EXT_texture3D PROXY_TEXTURE_3D_EXT use SGIS_detail_texture DETAIL_TEXTURE_2D_SGIS use SGIS_texture4D TEXTURE_4D_SGIS use SGIS_texture4D PROXY_TEXTURE_4D_SGIS use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS ############################################################################### TextureWrapMode enum: CLAMP = 0x2900 REPEAT = 0x2901 use SGIS_texture_border_clamp CLAMP_TO_BORDER_SGIS use SGIS_texture_edge_clamp CLAMP_TO_EDGE_SGIS ############################################################################### PixelInternalFormat enum: R3_G3_B2 = 0x2A10 ALPHA4 = 0x803B ALPHA8 = 0x803C ALPHA12 = 0x803D ALPHA16 = 0x803E LUMINANCE4 = 0x803F LUMINANCE8 = 0x8040 LUMINANCE12 = 0x8041 LUMINANCE16 = 0x8042 LUMINANCE4_ALPHA4 = 0x8043 LUMINANCE6_ALPHA2 = 0x8044 LUMINANCE8_ALPHA8 = 0x8045 LUMINANCE12_ALPHA4 = 0x8046 LUMINANCE12_ALPHA12 = 0x8047 LUMINANCE16_ALPHA16 = 0x8048 INTENSITY = 0x8049 INTENSITY4 = 0x804A INTENSITY8 = 0x804B INTENSITY12 = 0x804C INTENSITY16 = 0x804D RGB4 = 0x804F RGB5 = 0x8050 RGB8 = 0x8051 RGB10 = 0x8052 RGB12 = 0x8053 RGB16 = 0x8054 RGBA2 = 0x8055 RGBA4 = 0x8056 RGB5_A1 = 0x8057 RGBA8 = 0x8058 RGB10_A2 = 0x8059 RGBA12 = 0x805A RGBA16 = 0x805B use EXT_texture RGB2_EXT use SGIS_texture_select DUAL_ALPHA4_SGIS use SGIS_texture_select DUAL_ALPHA8_SGIS use SGIS_texture_select DUAL_ALPHA12_SGIS use SGIS_texture_select DUAL_ALPHA16_SGIS use SGIS_texture_select DUAL_LUMINANCE4_SGIS use SGIS_texture_select DUAL_LUMINANCE8_SGIS use SGIS_texture_select DUAL_LUMINANCE12_SGIS use SGIS_texture_select DUAL_LUMINANCE16_SGIS use SGIS_texture_select DUAL_INTENSITY4_SGIS use SGIS_texture_select DUAL_INTENSITY8_SGIS use SGIS_texture_select DUAL_INTENSITY12_SGIS use SGIS_texture_select DUAL_INTENSITY16_SGIS use SGIS_texture_select DUAL_LUMINANCE_ALPHA4_SGIS use SGIS_texture_select DUAL_LUMINANCE_ALPHA8_SGIS use SGIS_texture_select QUAD_ALPHA4_SGIS use SGIS_texture_select QUAD_ALPHA8_SGIS use SGIS_texture_select QUAD_LUMINANCE4_SGIS use SGIS_texture_select QUAD_LUMINANCE8_SGIS use SGIS_texture_select QUAD_INTENSITY4_SGIS use SGIS_texture_select QUAD_INTENSITY8_SGIS use SGIX_depth_texture DEPTH_COMPONENT16_SGIX use SGIX_depth_texture DEPTH_COMPONENT24_SGIX use SGIX_depth_texture DEPTH_COMPONENT32_SGIX use SGIX_icc_texture RGB_ICC_SGIX use SGIX_icc_texture RGBA_ICC_SGIX use SGIX_icc_texture ALPHA_ICC_SGIX use SGIX_icc_texture LUMINANCE_ICC_SGIX use SGIX_icc_texture INTENSITY_ICC_SGIX use SGIX_icc_texture LUMINANCE_ALPHA_ICC_SGIX use SGIX_icc_texture R5_G6_B5_ICC_SGIX use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX use SGIX_icc_texture ALPHA16_ICC_SGIX use SGIX_icc_texture LUMINANCE16_ICC_SGIX use SGIX_icc_texture INTENSITY16_ICC_SGIX use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX ############################################################################### InterleavedArrayFormat enum: V2F = 0x2A20 V3F = 0x2A21 C4UB_V2F = 0x2A22 C4UB_V3F = 0x2A23 C3F_V3F = 0x2A24 N3F_V3F = 0x2A25 C4F_N3F_V3F = 0x2A26 T2F_V3F = 0x2A27 T4F_V4F = 0x2A28 T2F_C4UB_V3F = 0x2A29 T2F_C3F_V3F = 0x2A2A T2F_N3F_V3F = 0x2A2B T2F_C4F_N3F_V3F = 0x2A2C T4F_C4F_N3F_V4F = 0x2A2D ############################################################################### VertexPointerType enum: use DataType SHORT use DataType INT use DataType FLOAT use DataType DOUBLE ############################################################################### # 0x3000 through 0x3FFF are reserved for clip planes ClipPlaneName enum: CLIP_PLANE0 = 0x3000 # 1 I CLIP_PLANE1 = 0x3001 # 1 I CLIP_PLANE2 = 0x3002 # 1 I CLIP_PLANE3 = 0x3003 # 1 I CLIP_PLANE4 = 0x3004 # 1 I CLIP_PLANE5 = 0x3005 # 1 I # VERSION_3_0 enum: (aliases) # CLIP_DISTANCE0 = GL_CLIP_PLANE0 # 3.0 # CLIP_DISTANCE1 = GL_CLIP_PLANE1 # 3.0 # CLIP_DISTANCE2 = GL_CLIP_PLANE2 # 3.0 # CLIP_DISTANCE3 = GL_CLIP_PLANE3 # 3.0 # CLIP_DISTANCE4 = GL_CLIP_PLANE4 # 3.0 # CLIP_DISTANCE5 = GL_CLIP_PLANE5 # 3.0 ############################################################################### # 0x4000-0x4FFF are reserved for light numbers LightName enum: LIGHT0 = 0x4000 # 1 I LIGHT1 = 0x4001 # 1 I LIGHT2 = 0x4002 # 1 I LIGHT3 = 0x4003 # 1 I LIGHT4 = 0x4004 # 1 I LIGHT5 = 0x4005 # 1 I LIGHT6 = 0x4006 # 1 I LIGHT7 = 0x4007 # 1 I use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX ############################################################################### EXT_abgr enum: ABGR_EXT = 0x8000 ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) EXT_blend_color enum: CONSTANT_COLOR = 0x8001 CONSTANT_COLOR_EXT = 0x8001 ONE_MINUS_CONSTANT_COLOR = 0x8002 ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 CONSTANT_ALPHA = 0x8003 CONSTANT_ALPHA_EXT = 0x8003 ONE_MINUS_CONSTANT_ALPHA = 0x8004 ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 BLEND_COLOR = 0x8005 # 4 F BLEND_COLOR_EXT = 0x8005 # 4 F ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) EXT_blend_minmax enum: FUNC_ADD = 0x8006 FUNC_ADD_EXT = 0x8006 MIN = 0x8007 MIN_EXT = 0x8007 MAX = 0x8008 MAX_EXT = 0x8008 BLEND_EQUATION = 0x8009 # 1 I BLEND_EQUATION_EXT = 0x8009 # 1 I # VERSION_2_0 enum: (Promoted for OpenGL 2.0) # EXT_blend_equation_separate enum: (separate; see below) # BLEND_EQUATION_RGB = GL_BLEND_EQUATION # VERSION_2_0 # BLEND_EQUATION_RGB_EXT = GL_BLEND_EQUATION ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) EXT_blend_subtract enum: FUNC_SUBTRACT = 0x800A FUNC_SUBTRACT_EXT = 0x800A FUNC_REVERSE_SUBTRACT = 0x800B FUNC_REVERSE_SUBTRACT_EXT = 0x800B ############################################################################### EXT_cmyka enum: CMYK_EXT = 0x800C CMYKA_EXT = 0x800D PACK_CMYK_HINT_EXT = 0x800E # 1 I UNPACK_CMYK_HINT_EXT = 0x800F # 1 I ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) EXT_convolution enum: CONVOLUTION_1D = 0x8010 # 1 I CONVOLUTION_1D_EXT = 0x8010 # 1 I CONVOLUTION_2D = 0x8011 # 1 I CONVOLUTION_2D_EXT = 0x8011 # 1 I SEPARABLE_2D = 0x8012 # 1 I SEPARABLE_2D_EXT = 0x8012 # 1 I CONVOLUTION_BORDER_MODE = 0x8013 CONVOLUTION_BORDER_MODE_EXT = 0x8013 CONVOLUTION_FILTER_SCALE = 0x8014 CONVOLUTION_FILTER_SCALE_EXT = 0x8014 CONVOLUTION_FILTER_BIAS = 0x8015 CONVOLUTION_FILTER_BIAS_EXT = 0x8015 REDUCE = 0x8016 REDUCE_EXT = 0x8016 CONVOLUTION_FORMAT = 0x8017 CONVOLUTION_FORMAT_EXT = 0x8017 CONVOLUTION_WIDTH = 0x8018 CONVOLUTION_WIDTH_EXT = 0x8018 CONVOLUTION_HEIGHT = 0x8019 CONVOLUTION_HEIGHT_EXT = 0x8019 MAX_CONVOLUTION_WIDTH = 0x801A MAX_CONVOLUTION_WIDTH_EXT = 0x801A MAX_CONVOLUTION_HEIGHT = 0x801B MAX_CONVOLUTION_HEIGHT_EXT = 0x801B POST_CONVOLUTION_RED_SCALE = 0x801C # 1 F POST_CONVOLUTION_RED_SCALE_EXT = 0x801C # 1 F POST_CONVOLUTION_GREEN_SCALE = 0x801D # 1 F POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D # 1 F POST_CONVOLUTION_BLUE_SCALE = 0x801E # 1 F POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E # 1 F POST_CONVOLUTION_ALPHA_SCALE = 0x801F # 1 F POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F # 1 F POST_CONVOLUTION_RED_BIAS = 0x8020 # 1 F POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 # 1 F POST_CONVOLUTION_GREEN_BIAS = 0x8021 # 1 F POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 # 1 F POST_CONVOLUTION_BLUE_BIAS = 0x8022 # 1 F POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 # 1 F POST_CONVOLUTION_ALPHA_BIAS = 0x8023 # 1 F POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 # 1 F ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) EXT_histogram enum: HISTOGRAM = 0x8024 # 1 I HISTOGRAM_EXT = 0x8024 # 1 I PROXY_HISTOGRAM = 0x8025 PROXY_HISTOGRAM_EXT = 0x8025 HISTOGRAM_WIDTH = 0x8026 HISTOGRAM_WIDTH_EXT = 0x8026 HISTOGRAM_FORMAT = 0x8027 HISTOGRAM_FORMAT_EXT = 0x8027 HISTOGRAM_RED_SIZE = 0x8028 HISTOGRAM_RED_SIZE_EXT = 0x8028 HISTOGRAM_GREEN_SIZE = 0x8029 HISTOGRAM_GREEN_SIZE_EXT = 0x8029 HISTOGRAM_BLUE_SIZE = 0x802A HISTOGRAM_BLUE_SIZE_EXT = 0x802A HISTOGRAM_ALPHA_SIZE = 0x802B HISTOGRAM_ALPHA_SIZE_EXT = 0x802B HISTOGRAM_LUMINANCE_SIZE = 0x802C HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C HISTOGRAM_SINK = 0x802D HISTOGRAM_SINK_EXT = 0x802D MINMAX = 0x802E # 1 I MINMAX_EXT = 0x802E # 1 I MINMAX_FORMAT = 0x802F MINMAX_FORMAT_EXT = 0x802F MINMAX_SINK = 0x8030 MINMAX_SINK_EXT = 0x8030 TABLE_TOO_LARGE = 0x8031 TABLE_TOO_LARGE_EXT = 0x8031 ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) EXT_packed_pixels enum: UNSIGNED_BYTE_3_3_2 = 0x8032 UNSIGNED_BYTE_3_3_2_EXT = 0x8032 UNSIGNED_SHORT_4_4_4_4 = 0x8033 UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 UNSIGNED_SHORT_5_5_5_1 = 0x8034 UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 UNSIGNED_INT_8_8_8_8 = 0x8035 UNSIGNED_INT_8_8_8_8_EXT = 0x8035 UNSIGNED_INT_10_10_10_2 = 0x8036 UNSIGNED_INT_10_10_10_2_EXT = 0x8036 UNSIGNED_BYTE_2_3_3_REV = 0x8362 UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362 UNSIGNED_SHORT_5_6_5 = 0x8363 UNSIGNED_SHORT_5_6_5_EXT = 0x8363 UNSIGNED_SHORT_5_6_5_REV = 0x8364 UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364 UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 UNSIGNED_INT_8_8_8_8_REV = 0x8367 UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367 UNSIGNED_INT_2_10_10_10_REV = 0x8368 UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 ############################################################################### EXT_polygon_offset enum: POLYGON_OFFSET_EXT = 0x8037 POLYGON_OFFSET_FACTOR_EXT = 0x8038 POLYGON_OFFSET_BIAS_EXT = 0x8039 # 1 F ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) EXT_rescale_normal enum: RESCALE_NORMAL = 0x803A # 1 I RESCALE_NORMAL_EXT = 0x803A # 1 I ############################################################################### EXT_texture enum: ALPHA4_EXT = 0x803B ALPHA8_EXT = 0x803C ALPHA12_EXT = 0x803D ALPHA16_EXT = 0x803E LUMINANCE4_EXT = 0x803F LUMINANCE8_EXT = 0x8040 LUMINANCE12_EXT = 0x8041 LUMINANCE16_EXT = 0x8042 LUMINANCE4_ALPHA4_EXT = 0x8043 LUMINANCE6_ALPHA2_EXT = 0x8044 LUMINANCE8_ALPHA8_EXT = 0x8045 LUMINANCE12_ALPHA4_EXT = 0x8046 LUMINANCE12_ALPHA12_EXT = 0x8047 LUMINANCE16_ALPHA16_EXT = 0x8048 INTENSITY_EXT = 0x8049 INTENSITY4_EXT = 0x804A INTENSITY8_EXT = 0x804B INTENSITY12_EXT = 0x804C INTENSITY16_EXT = 0x804D RGB2_EXT = 0x804E RGB4_EXT = 0x804F RGB5_EXT = 0x8050 RGB8_EXT = 0x8051 RGB10_EXT = 0x8052 RGB12_EXT = 0x8053 RGB16_EXT = 0x8054 RGBA2_EXT = 0x8055 RGBA4_EXT = 0x8056 RGB5_A1_EXT = 0x8057 RGBA8_EXT = 0x8058 RGB10_A2_EXT = 0x8059 RGBA12_EXT = 0x805A RGBA16_EXT = 0x805B TEXTURE_RED_SIZE_EXT = 0x805C TEXTURE_GREEN_SIZE_EXT = 0x805D TEXTURE_BLUE_SIZE_EXT = 0x805E TEXTURE_ALPHA_SIZE_EXT = 0x805F TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 TEXTURE_INTENSITY_SIZE_EXT = 0x8061 REPLACE_EXT = 0x8062 PROXY_TEXTURE_1D_EXT = 0x8063 PROXY_TEXTURE_2D_EXT = 0x8064 TEXTURE_TOO_LARGE_EXT = 0x8065 ############################################################################### EXT_texture_object enum: TEXTURE_PRIORITY_EXT = 0x8066 TEXTURE_RESIDENT_EXT = 0x8067 TEXTURE_1D_BINDING_EXT = 0x8068 TEXTURE_2D_BINDING_EXT = 0x8069 TEXTURE_3D_BINDING_EXT = 0x806A # 1 I ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) EXT_texture3D enum: PACK_SKIP_IMAGES = 0x806B # 1 I PACK_SKIP_IMAGES_EXT = 0x806B # 1 I PACK_IMAGE_HEIGHT = 0x806C # 1 F PACK_IMAGE_HEIGHT_EXT = 0x806C # 1 F UNPACK_SKIP_IMAGES = 0x806D # 1 I UNPACK_SKIP_IMAGES_EXT = 0x806D # 1 I UNPACK_IMAGE_HEIGHT = 0x806E # 1 F UNPACK_IMAGE_HEIGHT_EXT = 0x806E # 1 F TEXTURE_3D = 0x806F # 1 I TEXTURE_3D_EXT = 0x806F # 1 I PROXY_TEXTURE_3D = 0x8070 PROXY_TEXTURE_3D_EXT = 0x8070 TEXTURE_DEPTH = 0x8071 TEXTURE_DEPTH_EXT = 0x8071 TEXTURE_WRAP_R = 0x8072 TEXTURE_WRAP_R_EXT = 0x8072 MAX_3D_TEXTURE_SIZE = 0x8073 # 1 I MAX_3D_TEXTURE_SIZE_EXT = 0x8073 # 1 I ############################################################################### EXT_vertex_array enum: VERTEX_ARRAY_EXT = 0x8074 NORMAL_ARRAY_EXT = 0x8075 COLOR_ARRAY_EXT = 0x8076 INDEX_ARRAY_EXT = 0x8077 TEXTURE_COORD_ARRAY_EXT = 0x8078 EDGE_FLAG_ARRAY_EXT = 0x8079 VERTEX_ARRAY_SIZE_EXT = 0x807A VERTEX_ARRAY_TYPE_EXT = 0x807B VERTEX_ARRAY_STRIDE_EXT = 0x807C VERTEX_ARRAY_COUNT_EXT = 0x807D # 1 I NORMAL_ARRAY_TYPE_EXT = 0x807E NORMAL_ARRAY_STRIDE_EXT = 0x807F NORMAL_ARRAY_COUNT_EXT = 0x8080 # 1 I COLOR_ARRAY_SIZE_EXT = 0x8081 COLOR_ARRAY_TYPE_EXT = 0x8082 COLOR_ARRAY_STRIDE_EXT = 0x8083 COLOR_ARRAY_COUNT_EXT = 0x8084 # 1 I INDEX_ARRAY_TYPE_EXT = 0x8085 INDEX_ARRAY_STRIDE_EXT = 0x8086 INDEX_ARRAY_COUNT_EXT = 0x8087 # 1 I TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B # 1 I EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D # 1 I VERTEX_ARRAY_POINTER_EXT = 0x808E NORMAL_ARRAY_POINTER_EXT = 0x808F COLOR_ARRAY_POINTER_EXT = 0x8090 INDEX_ARRAY_POINTER_EXT = 0x8091 TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 ############################################################################### SGIX_interlace enum: INTERLACE_SGIX = 0x8094 # 1 I ############################################################################### SGIS_detail_texture enum: DETAIL_TEXTURE_2D_SGIS = 0x8095 DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 # 1 I LINEAR_DETAIL_SGIS = 0x8097 LINEAR_DETAIL_ALPHA_SGIS = 0x8098 LINEAR_DETAIL_COLOR_SGIS = 0x8099 DETAIL_TEXTURE_LEVEL_SGIS = 0x809A DETAIL_TEXTURE_MODE_SGIS = 0x809B DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C ############################################################################### # Reuses some SGIS_multisample values # VERSION_1_3 enum: (Promoted for OpenGL 1.3) ARB_multisample enum: MULTISAMPLE = 0x809D MULTISAMPLE_ARB = 0x809D SAMPLE_ALPHA_TO_COVERAGE = 0x809E SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E SAMPLE_ALPHA_TO_ONE = 0x809F SAMPLE_ALPHA_TO_ONE_ARB = 0x809F SAMPLE_COVERAGE = 0x80A0 SAMPLE_COVERAGE_ARB = 0x80A0 SAMPLE_BUFFERS = 0x80A8 # 1 I SAMPLE_BUFFERS_ARB = 0x80A8 # 1 I SAMPLES = 0x80A9 # 1 I SAMPLES_ARB = 0x80A9 # 1 I SAMPLE_COVERAGE_VALUE = 0x80AA # 1 F SAMPLE_COVERAGE_VALUE_ARB = 0x80AA # 1 F SAMPLE_COVERAGE_INVERT = 0x80AB # 1 I SAMPLE_COVERAGE_INVERT_ARB = 0x80AB # 1 I SGIS_multisample enum: MULTISAMPLE_SGIS = 0x809D # 1 I SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E # 1 I SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F # 1 I SAMPLE_MASK_SGIS = 0x80A0 # 1 I 1PASS_SGIS = 0x80A1 2PASS_0_SGIS = 0x80A2 2PASS_1_SGIS = 0x80A3 4PASS_0_SGIS = 0x80A4 4PASS_1_SGIS = 0x80A5 4PASS_2_SGIS = 0x80A6 4PASS_3_SGIS = 0x80A7 SAMPLE_BUFFERS_SGIS = 0x80A8 # 1 I SAMPLES_SGIS = 0x80A9 # 1 I SAMPLE_MASK_VALUE_SGIS = 0x80AA # 1 F SAMPLE_MASK_INVERT_SGIS = 0x80AB # 1 I SAMPLE_PATTERN_SGIS = 0x80AC # 1 I # Reuses SGIS_multisample values. # EXT_multisample enum: # MULTISAMPLE_EXT = 0x809D # SAMPLE_ALPHA_TO_MASK_EXT = 0x809E # SAMPLE_ALPHA_TO_ONE_EXT = 0x809F # SAMPLE_MASK_EXT = 0x80A0 # 1PASS_EXT = 0x80A1 # 2PASS_0_EXT = 0x80A2 # 2PASS_1_EXT = 0x80A3 # 4PASS_0_EXT = 0x80A4 # 4PASS_1_EXT = 0x80A5 # 4PASS_2_EXT = 0x80A6 # 4PASS_3_EXT = 0x80A7 # SAMPLE_BUFFERS_EXT = 0x80A8 # 1 I # SAMPLES_EXT = 0x80A9 # 1 I # SAMPLE_MASK_VALUE_EXT = 0x80AA # 1 F # SAMPLE_MASK_INVERT_EXT = 0x80AB # 1 I # SAMPLE_PATTERN_EXT = 0x80AC # 1 I # MULTISAMPLE_BIT_EXT = 0x20000000 ############################################################################### SGIS_sharpen_texture enum: LINEAR_SHARPEN_SGIS = 0x80AD LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE LINEAR_SHARPEN_COLOR_SGIS = 0x80AF SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) SGI_color_matrix enum: COLOR_MATRIX = 0x80B1 # 16 F COLOR_MATRIX_SGI = 0x80B1 # 16 F COLOR_MATRIX_STACK_DEPTH = 0x80B2 # 1 I COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 # 1 I MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 # 1 I MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 # 1 I POST_COLOR_MATRIX_RED_SCALE = 0x80B4 # 1 F POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 # 1 F POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 # 1 F POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 # 1 F POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 # 1 F POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 # 1 F POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 # 1 F POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 # 1 F POST_COLOR_MATRIX_RED_BIAS = 0x80B8 # 1 F POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 # 1 F POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 # 1 F POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 # 1 F POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA # 1 F POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA # 1 F POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB # 1 F POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB # 1 F ############################################################################### SGI_texture_color_table enum: TEXTURE_COLOR_TABLE_SGI = 0x80BC # 1 I PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD ############################################################################### SGIX_texture_add_env enum: TEXTURE_ENV_BIAS_SGIX = 0x80BE ############################################################################### SGIX_shadow_ambient enum: SHADOW_AMBIENT_SGIX = 0x80BF ############################################################################### # Intergraph/Intense3D/3Dlabs: 0x80C0-0x80CF # 3Dlabs_future_use: 0x80C0-0x80C7 # VERSION_1_4 enum: (Promoted for OpenGL 1.4) # EXT_blend_func_separate enum: # BLEND_DST_RGB = 0x80C8 # BLEND_DST_RGB_EXT = 0x80C8 # BLEND_SRC_RGB = 0x80C9 # BLEND_SRC_RGB_EXT = 0x80C9 # BLEND_DST_ALPHA = 0x80CA # BLEND_DST_ALPHA_EXT = 0x80CA # BLEND_SRC_ALPHA = 0x80CB # BLEND_SRC_ALPHA_EXT = 0x80CB # EXT_422_pixels enum: # 422_EXT = 0x80CC # 422_REV_EXT = 0x80CD # 422_AVERAGE_EXT = 0x80CE # 422_REV_AVERAGE_EXT = 0x80CF ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) SGI_color_table enum: COLOR_TABLE = 0x80D0 # 1 I COLOR_TABLE_SGI = 0x80D0 # 1 I POST_CONVOLUTION_COLOR_TABLE = 0x80D1 # 1 I POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 # 1 I POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 # 1 I POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 # 1 I PROXY_COLOR_TABLE = 0x80D3 PROXY_COLOR_TABLE_SGI = 0x80D3 PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 COLOR_TABLE_SCALE = 0x80D6 COLOR_TABLE_SCALE_SGI = 0x80D6 COLOR_TABLE_BIAS = 0x80D7 COLOR_TABLE_BIAS_SGI = 0x80D7 COLOR_TABLE_FORMAT = 0x80D8 COLOR_TABLE_FORMAT_SGI = 0x80D8 COLOR_TABLE_WIDTH = 0x80D9 COLOR_TABLE_WIDTH_SGI = 0x80D9 COLOR_TABLE_RED_SIZE = 0x80DA COLOR_TABLE_RED_SIZE_SGI = 0x80DA COLOR_TABLE_GREEN_SIZE = 0x80DB COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB COLOR_TABLE_BLUE_SIZE = 0x80DC COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC COLOR_TABLE_ALPHA_SIZE = 0x80DD COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD COLOR_TABLE_LUMINANCE_SIZE = 0x80DE COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE COLOR_TABLE_INTENSITY_SIZE = 0x80DF COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) EXT_bgra enum: BGR = 0x80E0 BGR_EXT = 0x80E0 BGRA = 0x80E1 BGRA_EXT = 0x80E1 ############################################################################### # Microsoft: 0x80E2-0x80E7 ############################################################################### VERSION_1_2 enum: MAX_ELEMENTS_VERTICES = 0x80E8 MAX_ELEMENTS_INDICES = 0x80E9 ############################################################################### # Microsoft: 0x80EA-0x810F ############################################################################### SGIS_texture_select enum: DUAL_ALPHA4_SGIS = 0x8110 DUAL_ALPHA8_SGIS = 0x8111 DUAL_ALPHA12_SGIS = 0x8112 DUAL_ALPHA16_SGIS = 0x8113 DUAL_LUMINANCE4_SGIS = 0x8114 DUAL_LUMINANCE8_SGIS = 0x8115 DUAL_LUMINANCE12_SGIS = 0x8116 DUAL_LUMINANCE16_SGIS = 0x8117 DUAL_INTENSITY4_SGIS = 0x8118 DUAL_INTENSITY8_SGIS = 0x8119 DUAL_INTENSITY12_SGIS = 0x811A DUAL_INTENSITY16_SGIS = 0x811B DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D QUAD_ALPHA4_SGIS = 0x811E QUAD_ALPHA8_SGIS = 0x811F QUAD_LUMINANCE4_SGIS = 0x8120 QUAD_LUMINANCE8_SGIS = 0x8121 QUAD_INTENSITY4_SGIS = 0x8122 QUAD_INTENSITY8_SGIS = 0x8123 DUAL_TEXTURE_SELECT_SGIS = 0x8124 QUAD_TEXTURE_SELECT_SGIS = 0x8125 ############################################################################### # VERSION_1_4 enum: (Promoted for OpenGL 1.4) # ARB_point_parameters enum: # EXT_point_parameters enum: SGIS_point_parameters enum: POINT_SIZE_MIN = 0x8126 # 1 F POINT_SIZE_MIN_ARB = 0x8126 # 1 F POINT_SIZE_MIN_EXT = 0x8126 # 1 F POINT_SIZE_MIN_SGIS = 0x8126 # 1 F POINT_SIZE_MAX = 0x8127 # 1 F POINT_SIZE_MAX_ARB = 0x8127 # 1 F POINT_SIZE_MAX_EXT = 0x8127 # 1 F POINT_SIZE_MAX_SGIS = 0x8127 # 1 F POINT_FADE_THRESHOLD_SIZE = 0x8128 # 1 F POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 # 1 F POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 # 1 F POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 # 1 F POINT_DISTANCE_ATTENUATION = 0x8129 # 3 F POINT_DISTANCE_ATTENUATION_ARB = 0x8129 # 3 F DISTANCE_ATTENUATION_EXT = 0x8129 # 3 F DISTANCE_ATTENUATION_SGIS = 0x8129 # 3 F ############################################################################### SGIS_fog_function enum: FOG_FUNC_SGIS = 0x812A FOG_FUNC_POINTS_SGIS = 0x812B # 1 I MAX_FOG_FUNC_POINTS_SGIS = 0x812C # 1 I ############################################################################### # VERSION_1_3 enum: (Promoted for OpenGL 1.3) # ARB_texture_border_clamp enum: SGIS_texture_border_clamp enum: CLAMP_TO_BORDER = 0x812D CLAMP_TO_BORDER_ARB = 0x812D CLAMP_TO_BORDER_SGIS = 0x812D ############################################################################### SGIX_texture_multi_buffer enum: TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) SGIS_texture_edge_clamp enum: CLAMP_TO_EDGE = 0x812F CLAMP_TO_EDGE_SGIS = 0x812F ############################################################################### SGIS_texture4D enum: PACK_SKIP_VOLUMES_SGIS = 0x8130 # 1 I PACK_IMAGE_DEPTH_SGIS = 0x8131 # 1 I UNPACK_SKIP_VOLUMES_SGIS = 0x8132 # 1 I UNPACK_IMAGE_DEPTH_SGIS = 0x8133 # 1 I TEXTURE_4D_SGIS = 0x8134 # 1 I PROXY_TEXTURE_4D_SGIS = 0x8135 TEXTURE_4DSIZE_SGIS = 0x8136 TEXTURE_WRAP_Q_SGIS = 0x8137 MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 # 1 I TEXTURE_4D_BINDING_SGIS = 0x814F # 1 I ############################################################################### SGIX_pixel_texture enum: PIXEL_TEX_GEN_SGIX = 0x8139 # 1 I PIXEL_TEX_GEN_MODE_SGIX = 0x832B # 1 I ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) SGIS_texture_lod enum: TEXTURE_MIN_LOD = 0x813A TEXTURE_MIN_LOD_SGIS = 0x813A TEXTURE_MAX_LOD = 0x813B TEXTURE_MAX_LOD_SGIS = 0x813B TEXTURE_BASE_LEVEL = 0x813C TEXTURE_BASE_LEVEL_SGIS = 0x813C TEXTURE_MAX_LEVEL = 0x813D TEXTURE_MAX_LEVEL_SGIS = 0x813D ############################################################################### SGIX_pixel_tiles enum: PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E # 1 I PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F # 1 I PIXEL_TILE_WIDTH_SGIX = 0x8140 # 1 I PIXEL_TILE_HEIGHT_SGIX = 0x8141 # 1 I PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 # 1 I PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 # 1 I PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 # 1 I PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 # 1 I ############################################################################### SGIS_texture_filter4 enum: FILTER4_SGIS = 0x8146 TEXTURE_FILTER4_SIZE_SGIS = 0x8147 ############################################################################### SGIX_sprite enum: SPRITE_SGIX = 0x8148 # 1 I SPRITE_MODE_SGIX = 0x8149 # 1 I SPRITE_AXIS_SGIX = 0x814A # 3 F SPRITE_TRANSLATION_SGIX = 0x814B # 3 F SPRITE_AXIAL_SGIX = 0x814C SPRITE_OBJECT_ALIGNED_SGIX = 0x814D SPRITE_EYE_ALIGNED_SGIX = 0x814E ############################################################################### # SGIS_texture4D (additional; see above): 0x814F ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) # IGNORE_BORDER was *not* promoted into OpenGL 1.2 HP_convolution_border_modes enum: IGNORE_BORDER_HP = 0x8150 CONSTANT_BORDER = 0x8151 CONSTANT_BORDER_HP = 0x8151 # WRAP_BORDER = 0x8152 # Not actually promoted? REPLICATE_BORDER = 0x8153 REPLICATE_BORDER_HP = 0x8153 CONVOLUTION_BORDER_COLOR = 0x8154 CONVOLUTION_BORDER_COLOR_HP = 0x8154 ############################################################################### # HP: 0x8155-0x816F ############################################################################### SGIX_clipmap enum: LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 MAX_CLIPMAP_DEPTH_SGIX = 0x8177 # 1 I MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 # 1 I NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F ############################################################################### SGIX_texture_scale_bias enum: POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B # 2 F POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C # 2 F ############################################################################### SGIX_reference_plane enum: REFERENCE_PLANE_SGIX = 0x817D # 1 I REFERENCE_PLANE_EQUATION_SGIX = 0x817E # 4 F ############################################################################### SGIX_ir_instrument1 enum: IR_INSTRUMENT1_SGIX = 0x817F # 1 I ############################################################################### SGIX_instruments enum: INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 # 1 I ############################################################################### SGIX_list_priority enum: LIST_PRIORITY_SGIX = 0x8182 ############################################################################### SGIX_calligraphic_fragment enum: CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 # 1 I ############################################################################### SGIX_impact_pixel_texture enum: PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A ############################################################################### SGIX_framezoom enum: FRAMEZOOM_SGIX = 0x818B # 1 I FRAMEZOOM_FACTOR_SGIX = 0x818C # 1 I MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D # 1 I ############################################################################### SGIX_texture_lod_bias enum: TEXTURE_LOD_BIAS_S_SGIX = 0x818E TEXTURE_LOD_BIAS_T_SGIX = 0x818F TEXTURE_LOD_BIAS_R_SGIX = 0x8190 ############################################################################### # VERSION_1_4 enum: (Promoted for OpenGL 1.4) SGIS_generate_mipmap enum: GENERATE_MIPMAP = 0x8191 GENERATE_MIPMAP_SGIS = 0x8191 GENERATE_MIPMAP_HINT = 0x8192 # 1 I GENERATE_MIPMAP_HINT_SGIS = 0x8192 # 1 I ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_spotlight_cutoff: 0x8193 # SPOT_CUTOFF_DELTA_SGIX = 0x8193 ############################################################################### # SGIX_polynomial_ffd enum: GEOMETRY_DEFORMATION_SGIX = 0x8194 TEXTURE_DEFORMATION_SGIX = 0x8195 DEFORMATIONS_MASK_SGIX = 0x8196 # 1 I MAX_DEFORMATION_ORDER_SGIX = 0x8197 ############################################################################### SGIX_fog_offset enum: FOG_OFFSET_SGIX = 0x8198 # 1 I FOG_OFFSET_VALUE_SGIX = 0x8199 # 4 F ############################################################################### SGIX_shadow enum: TEXTURE_COMPARE_SGIX = 0x819A TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B TEXTURE_LEQUAL_R_SGIX = 0x819C TEXTURE_GEQUAL_R_SGIX = 0x819D ############################################################################### # SGI private extension, not in enumext.spec # SGIX_igloo_interface: 0x819E-0x81A4 # IGLOO_FULLSCREEN_SGIX = 0x819E # IGLOO_VIEWPORT_OFFSET_SGIX = 0x819F # IGLOO_SWAPTMESH_SGIX = 0x81A0 # IGLOO_COLORNORMAL_SGIX = 0x81A1 # IGLOO_IRISGL_MODE_SGIX = 0x81A2 # IGLOO_LMC_COLOR_SGIX = 0x81A3 # IGLOO_TMESHMODE_SGIX = 0x81A4 ############################################################################### # VERSION_1_4 enum: (Promoted for OpenGL 1.4) # ARB_depth_texture enum: SGIX_depth_texture enum: DEPTH_COMPONENT16 = 0x81A5 DEPTH_COMPONENT16_SGIX = 0x81A5 DEPTH_COMPONENT24 = 0x81A6 DEPTH_COMPONENT24_SGIX = 0x81A6 DEPTH_COMPONENT32 = 0x81A7 DEPTH_COMPONENT32_SGIX = 0x81A7 ############################################################################### #EXT_compiled_vertex_array enum: # ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 # ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 ############################################################################### #EXT_cull_vertex enum: # CULL_VERTEX_EXT = 0x81AA # CULL_VERTEX_EYE_POSITION_EXT = 0x81AB # CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC ############################################################################### # Promoted from SGI? #EXT_index_array_formats enum: # IUI_V2F_EXT = 0x81AD # IUI_V3F_EXT = 0x81AE # IUI_N3F_V2F_EXT = 0x81AF # IUI_N3F_V3F_EXT = 0x81B0 # T2F_IUI_V2F_EXT = 0x81B1 # T2F_IUI_V3F_EXT = 0x81B2 # T2F_IUI_N3F_V2F_EXT = 0x81B3 # T2F_IUI_N3F_V3F_EXT = 0x81B4 ############################################################################### # Promoted from SGI? #EXT_index_func enum: # INDEX_TEST_EXT = 0x81B5 # INDEX_TEST_FUNC_EXT = 0x81B6 # INDEX_TEST_REF_EXT = 0x81B7 ############################################################################### # Promoted from SGI? #EXT_index_material enum: # INDEX_MATERIAL_EXT = 0x81B8 # INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 # INDEX_MATERIAL_FACE_EXT = 0x81BA ############################################################################### SGIX_ycrcb enum: YCRCB_422_SGIX = 0x81BB YCRCB_444_SGIX = 0x81BC ############################################################################### # Incomplete extension, not in enumext.spec # SGI_complex_type: 0x81BD-0x81C3 # COMPLEX_UNSIGNED_BYTE_SGI = 0x81BD # COMPLEX_BYTE_SGI = 0x81BE # COMPLEX_UNSIGNED_SHORT_SGI = 0x81BF # COMPLEX_SHORT_SGI = 0x81C0 # COMPLEX_UNSIGNED_INT_SGI = 0x81C1 # COMPLEX_INT_SGI = 0x81C2 # COMPLEX_FLOAT_SGI = 0x81C3 ############################################################################### # Incomplete extension, not in enumext.spec # SGI_fft: 0x81C4-0x81CA # POST_TRANSFORM_RED_SCALE_SGI = ???? # 1 F # POST_TRANSFORM_GREEN_SCALE_SGI = ???? # 1 F # POST_TRANSFORM_BLUE_SCALE_SGI = ???? # 1 F # POST_TRANSFORM_ALPHA_SCALE_SGI = ???? # 1 F # POST_TRANSFORM_RED_BIAS_SGI = ???? # 1 F # POST_TRANSFORM_GREEN_BIAS_SGI = ???? # 1 F # POST_TRANSFORM_BLUE_BIAS_SGI = ???? # 1 F # POST_TRANSFORM_ALPHA_BIAS_SGI = ???? # 1 F # PIXEL_TRANSFORM_OPERATOR_SGI = 0x81C4 # 1 I # CONVOLUTION_SGI = 0x81C5 # FFT_1D_SGI = 0x81C6 # PIXEL_TRANSFORM_SGI = 0x81C7 # MAX_FFT_WIDTH_SGI = 0x81C8 # SORT_SGI = 0x81C9 # TRANSPOSE_SGI = 0x81CA ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_nurbs_eval: 0x81CB-0x81CF # MAP1_VERTEX_3_NURBS_SGIX = 0x81CB # 1 I # MAP1_VERTEX_4_NURBS_SGIX = 0x81CC # 1 I # MAP1_INDEX_NURBS_SGIX = 0x81CD # 1 I # MAP1_COLOR_4_NURBS_SGIX = 0x81CE # 1 I # MAP1_NORMAL_NURBS_SGIX = 0x81CF # 1 I # MAP1_TEXTURE_COORD_1_NURBS_SGIX = 0x81E0 # 1 I # MAP1_TEXTURE_COORD_2_NURBS_SGIX = 0x81E1 # 1 I # MAP1_TEXTURE_COORD_3_NURBS_SGIX = 0x81E2 # 1 I # MAP1_TEXTURE_COORD_4_NURBS_SGIX = 0x81E3 # 1 I # MAP2_VERTEX_3_NURBS_SGIX = 0x81E4 # 1 I # MAP2_VERTEX_4_NURBS_SGIX = 0x81E5 # 1 I # MAP2_INDEX_NURBS_SGIX = 0x81E6 # 1 I # MAP2_COLOR_4_NURBS_SGIX = 0x81E7 # 1 I # MAP2_NORMAL_NURBS_SGIX = 0x81E8 # 1 I # MAP2_TEXTURE_COORD_1_NURBS_SGIX = 0x81E9 # 1 I # MAP2_TEXTURE_COORD_2_NURBS_SGIX = 0x81EA # 1 I # MAP2_TEXTURE_COORD_3_NURBS_SGIX = 0x81EB # 1 I # MAP2_TEXTURE_COORD_4_NURBS_SGIX = 0x81EC # 1 I # NURBS_KNOT_COUNT_SGIX = 0x81ED # NURBS_KNOT_VECTOR_SGIX = 0x81EE ############################################################################### # Sun: 0x81D0-0x81DF # No extension spec, not in enumext.spec # SUNX_surface_hint enum: # SURFACE_SIZE_HINT_SUNX = 0x81D2 # LARGE_SUNX = 0x81D3 # SUNX_general_triangle_list enum: # RESTART_SUN = 0x0001 # REPLACE_MIDDLE_SUN = 0x0002 # REPLACE_OLDEST_SUN = 0x0003 # WRAP_BORDER_SUN = 0x81D4 # TRIANGLE_LIST_SUN = 0x81D7 # REPLACEMENT_CODE_SUN = 0x81D8 # REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 # REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 # REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 # REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 # R1UI_V3F_SUN = 0x85C4 # R1UI_C4UB_V3F_SUN = 0x85C5 # R1UI_C3F_V3F_SUN = 0x85C6 # R1UI_N3F_V3F_SUN = 0x85C7 # R1UI_C4F_N3F_V3F_SUN = 0x85C8 # R1UI_T2F_V3F_SUN = 0x85C9 # R1UI_T2F_N3F_V3F_SUN = 0x85CA # R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB # SUNX_constant_data enum: # UNPACK_CONSTANT_DATA_SUNX = 0x81D5 # TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 # SUN_global_alpha enum: # GLOBAL_ALPHA_SUN = 0x81D9 # GLOBAL_ALPHA_FACTOR_SUN = 0x81DA ############################################################################### # SGIX_nurbs_eval (additional; see above): 0x81E0-0x81EE ############################################################################### SGIS_texture_color_mask enum: TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF ############################################################################### SGIS_point_line_texgen enum: EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 EYE_POINT_SGIS = 0x81F4 OBJECT_POINT_SGIS = 0x81F5 EYE_LINE_SGIS = 0x81F6 OBJECT_LINE_SGIS = 0x81F7 ############################################################################### # VERSION_1_2 enum: (Promoted for OpenGL 1.2) EXT_separate_specular_color enum: LIGHT_MODEL_COLOR_CONTROL = 0x81F8 # 1 I LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 SINGLE_COLOR = 0x81F9 SINGLE_COLOR_EXT = 0x81F9 SEPARATE_SPECULAR_COLOR = 0x81FA SEPARATE_SPECULAR_COLOR_EXT = 0x81FA ############################################################################### EXT_shared_texture_palette enum: SHARED_TEXTURE_PALETTE_EXT = 0x81FB # 1 I ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_fog_scale: 0x81FC-0x81FD # FOG_SCALE_SGIX = 0x81FC # 1 I # FOG_SCALE_VALUE_SGIX = 0x81FD # 1 F ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_fog_blend: 0x81FE-0x81FF # FOG_BLEND_ALPHA_SGIX = 0x81FE # 1 I # FOG_BLEND_COLOR_SGIX = 0x81FF # 1 I ############################################################################### # ATI: 0x8200-0x820F (released by Microsoft 2002/9/16) # ATI_text_fragment_shader enum: # TEXT_FRAGMENT_SHADER_ATI = 0x8200 ############################################################################### # ARB: 0x8210-0x823F # VERSION_3_0 enum: # ARB_framebuffer_object enum: (note: no ARB suffixes) # FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 # 3.0 / ARB_fbo # FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 # 3.0 / ARB_fbo # FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 # 3.0 / ARB_fbo # FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 # 3.0 / ARB_fbo # FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 # 3.0 / ARB_fbo # FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 # 3.0 / ARB_fbo # FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 # 3.0 / ARB_fbo # FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 # 3.0 / ARB_fbo # FRAMEBUFFER_DEFAULT = 0x8218 # 3.0 / ARB_fbo # FRAMEBUFFER_UNDEFINED = 0x8219 # 3.0 / ARB_fbo # DEPTH_STENCIL_ATTACHMENT = 0x821A # 3.0 / ARB_fbo # VERSION_3_0 enum: # MAJOR_VERSION = 0x821B # 3.0 # MINOR_VERSION = 0x821C # 3.0 # NUM_EXTENSIONS = 0x821D # 3.0 # CONTEXT_FLAGS = 0x821E # 3.0 # 0x821F-0x8221 currently unused # VERSION_3_0 enum: # ARB_framebuffer_object enum: (note: no ARB suffixes) # INDEX = 0x8222 # 3.0 / ARB_fbo # VERSION_3_0 enum: # DEPTH_BUFFER = 0x8223 # 3.0 # STENCIL_BUFFER = 0x8224 # 3.0 # COMPRESSED_RED = 0x8225 # 3.0 # COMPRESSED_RG = 0x8226 # 3.0 # VERSION_3_0 enum: # ARB_texture_rg enum: (note: no ARB suffixes) # RG = 0x8227 # 3.0 / ARB_trg # RG_INTEGER = 0x8228 # 3.0 / ARB_trg # R8 = 0x8229 # 3.0 / ARB_trg # R16 = 0x822A # 3.0 / ARB_trg # RG8 = 0x822B # 3.0 / ARB_trg # RG16 = 0x822C # 3.0 / ARB_trg # R16F = 0x822D # 3.0 / ARB_trg # R32F = 0x822E # 3.0 / ARB_trg # RG16F = 0x822F # 3.0 / ARB_trg # RG32F = 0x8230 # 3.0 / ARB_trg # R8I = 0x8231 # 3.0 / ARB_trg # R8UI = 0x8232 # 3.0 / ARB_trg # R16I = 0x8233 # 3.0 / ARB_trg # R16UI = 0x8234 # 3.0 / ARB_trg # R32I = 0x8235 # 3.0 / ARB_trg # R32UI = 0x8236 # 3.0 / ARB_trg # RG8I = 0x8237 # 3.0 / ARB_trg # RG8UI = 0x8238 # 3.0 / ARB_trg # RG16I = 0x8239 # 3.0 / ARB_trg # RG16UI = 0x823A # 3.0 / ARB_trg # RG32I = 0x823B # 3.0 / ARB_trg # RG32UI = 0x823C # 3.0 / ARB_trg # ARB_future_use: 0x823D-0x823F ############################################################################### # @@@ Any_vendor_future_use: 0x8240-0x82AF (released by Microsoft 2002/9/16) ############################################################################### # ADD: 0x82B0-0x830F ############################################################################### # SGIX_depth_pass_instrument enum: 0x8310-0x8312 # DEPTH_PASS_INSTRUMENT_SGIX = 0x8310 # DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311 # DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312 ############################################################################### # SGIX_fragments_instrument enum: 0x8313-0x8315 # FRAGMENTS_INSTRUMENT_SGIX = 0x8313 # 1 I # FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314 # 1 I # FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315 # 1 I ############################################################################### SGIX_convolution_accuracy enum: CONVOLUTION_HINT_SGIX = 0x8316 # 1 I ############################################################################### # SGIX_color_matrix_accuracy: 0x8317 ############################################################################### # SGIX_ycrcba: 0x8318-0x8319 # YCRCB_SGIX = 0x8318 # YCRCBA_SGIX = 0x8319 ############################################################################### # SGIX_slim: 0x831A-0x831F # UNPACK_COMPRESSED_SIZE_SGIX = 0x831A # PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B # PACK_COMPRESSED_SIZE_SGIX = 0x831C # SLIM8U_SGIX = 0x831D # SLIM10U_SGIX = 0x831E # SLIM12S_SGIX = 0x831F ############################################################################### SGIX_blend_alpha_minmax enum: ALPHA_MIN_SGIX = 0x8320 ALPHA_MAX_SGIX = 0x8321 ############################################################################### # SGIX_scalebias_hint enum: # SCALEBIAS_HINT_SGIX = 0x8322 ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_fog_layers: 0x8323-0x8328 # FOG_TYPE_SGIX = 0x8323 # 1 I # UNIFORM_SGIX = 0x8324 # LAYERED_SGIX = 0x8325 # FOG_GROUND_PLANE_SGIX = 0x8326 # 4 F # FOG_LAYERS_POINTS_SGIX = 0x8327 # 1 I # MAX_FOG_LAYERS_POINTS_SGIX = 0x8328 # 1 I ############################################################################### # SGIX_async enum: ASYNC_MARKER_SGIX = 0x8329 ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_texture_phase: 0x832A # PHASE_SGIX = 0x832A ############################################################################### # SGIX_pixel_texture (additional; see above): 0x832B ############################################################################### SGIX_async_histogram enum: ASYNC_HISTOGRAM_SGIX = 0x832C MAX_ASYNC_HISTOGRAM_SGIX = 0x832D ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_texture_mipmap_anisotropic: 0x832E-0x832F # TEXTURE_MIPMAP_ANISOTROPY_SGIX = 0x832E # MAX_MIPMAP_ANISOTROPY_SGIX = 0x832F # 1 I ############################################################################### EXT_pixel_transform enum: PIXEL_TRANSFORM_2D_EXT = 0x8330 PIXEL_MAG_FILTER_EXT = 0x8331 PIXEL_MIN_FILTER_EXT = 0x8332 PIXEL_CUBIC_WEIGHT_EXT = 0x8333 CUBIC_EXT = 0x8334 AVERAGE_EXT = 0x8335 PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 # SUN_future_use: 0x8339-0x833F ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_cube_map: 0x8340-0x8348 # ENV_MAP_SGIX = 0x8340 # CUBE_MAP_SGIX = 0x8341 # CUBE_MAP_ZP_SGIX = 0x8342 # CUBE_MAP_ZN_SGIX = 0x8343 # CUBE_MAP_XN_SGIX = 0x8344 # CUBE_MAP_XP_SGIX = 0x8345 # CUBE_MAP_YN_SGIX = 0x8346 # CUBE_MAP_YP_SGIX = 0x8347 # CUBE_MAP_BINDING_SGIX = 0x8348 # 1 I ############################################################################### # Unfortunately, there was a collision promoting to EXT from SGIX. # Use fog_coord's value of 0x8452 instead of the previously # assigned FRAGMENT_DEPTH_EXT = 0x834B. # EXT_light_texture: 0x8349-0x8352 # FRAGMENT_MATERIAL_EXT = 0x8349 # FRAGMENT_NORMAL_EXT = 0x834A # FRAGMENT_COLOR_EXT = 0x834C # ATTENUATION_EXT = 0x834D # SHADOW_ATTENUATION_EXT = 0x834E # TEXTURE_APPLICATION_MODE_EXT = 0x834F # 1 I # TEXTURE_LIGHT_EXT = 0x8350 # 1 I # TEXTURE_MATERIAL_FACE_EXT = 0x8351 # 1 I # TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 # 1 I # use EXT_fog_coord FRAGMENT_DEPTH_EXT ############################################################################### SGIS_pixel_texture enum: PIXEL_TEXTURE_SGIS = 0x8353 # 1 I PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 # 1 I PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 # 1 I PIXEL_GROUP_COLOR_SGIS = 0x8356 # 1 I ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_pixel_texture_bits: 0x8357-0x8359 # COLOR_TO_TEXTURE_COORD_SGIX = 0x8357 # COLOR_BIT_PATTERN_SGIX = 0x8358 # COLOR_VALUE_SGIX = 0x8359 ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_pixel_texture_lod: 0x835A # PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX = 0x835A ############################################################################### # SGIX_line_quality_hint: # LINE_QUALITY_HINT_SGIX = 0x835B ############################################################################### SGIX_async_pixel enum: ASYNC_TEX_IMAGE_SGIX = 0x835C ASYNC_DRAW_PIXELS_SGIX = 0x835D ASYNC_READ_PIXELS_SGIX = 0x835E MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 ############################################################################### # EXT_packed_pixels (additional; see above): 0x8362-0x8368 ############################################################################### SGIX_texture_coordinate_clamp enum: TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 TEXTURE_MAX_CLAMP_T_SGIX = 0x836A TEXTURE_MAX_CLAMP_R_SGIX = 0x836B ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_fog_texture: 0x836C-0x836E # FRAGMENT_FOG_SGIX = 0x836C # TEXTURE_FOG_SGIX = 0x836D # 1 I # FOG_PATCHY_FACTOR_SGIX = 0x836E ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_fog_factor_to_alpha: 0x836F FOG_FACTOR_TO_ALPHA_SGIX = 0x836F ############################################################################### # HP: 0x8370-0x837F # NOTE: IBM is using values in this range, because of a bobble # when Pat Brown left at the same time as I assigned them the # next range and their registry became inconsistent. Unknown # whether HP has any conflicts as they have never reported using # any values in this range. # VERSION_1_4 enum: (Promoted for OpenGL 1.4) # ARB_texture_mirrored_repeat enum: # IBM_texture_mirrored_repeat enum: # MIRRORED_REPEAT = 0x8370 # MIRRORED_REPEAT_ARB = 0x8370 # MIRRORED_REPEAT_IBM = 0x8370 ############################################################################### # IBM: 0x8380-0x839F ############################################################################### # S3: 0x83A0-0x83BF # Extension #276 # S3_s3tc enum: 0x83A0-0x83A3 # RGB_S3TC = 0x83A0 # RGB4_S3TC = 0x83A1 # RGBA_S3TC = 0x83A2 # RGBA4_S3TC = 0x83A3 # S3_future_use: 0x83A4-0x83BF ############################################################################### # Obsolete extension, never to be put in enumext.spec # SGIS_multitexture: 0x83C0-0x83E5 # SELECTED_TEXTURE_SGIS = 0x83C0 # 1 I # SELECTED_TEXTURE_COORD_SET_SGIS = 0x83C1 # 1 I # SELECTED_TEXTURE_TRANSFORM_SGIS = 0x83C2 # 1 I # MAX_TEXTURES_SGIS = 0x83C3 # 1 I # MAX_TEXTURE_COORD_SETS_SGIS = 0x83C4 # 1 I # TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS = 0x83C5 # 1 I # TEXTURE_ENV_COORD_SET_SGIS = 0x83C6 # TEXTURE0_SGIS = 0x83C7 # TEXTURE1_SGIS = 0x83C8 # TEXTURE2_SGIS = 0x83C9 # TEXTURE3_SGIS = 0x83CA # # SGIS_multitexture_future_use: 0x83CB-0x83E5 ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_bali_g_instruments: 0x83E6-0x83E9 # BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX = 0x83E6 # 1 I # BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX = 0x83E7 # 1 I # BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX = 0x83E8 # 1 I # BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX = 0x83E9 # 1 I ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_bali_r_instruments: 0x83EA-0x83EC # BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX = 0x83EA # 1 I # BALI_DEPTH_PASS_INSTRUMENT_SGIX = 0x83EB # 1 I # BALI_R_CHIP_COUNT_SGIX = 0x83EC # 1 I ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_occlusion_instrument: 0x83ED # OCCLUSION_INSTRUMENT_SGIX = 0x83ED # 1 I ############################################################################### SGIX_vertex_preclip enum: VERTEX_PRECLIP_SGIX = 0x83EE VERTEX_PRECLIP_HINT_SGIX = 0x83EF ############################################################################### # INTEL: 0x83F0-0x83FF # Note that this block was reclaimed from NTP, who never shipped it, # and reassigned to Intel. EXT_texture_compression_s3tc enum: COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 INTEL_parallel_arrays enum: PARALLEL_ARRAYS_INTEL = 0x83F4 VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 # INTEL_future_use: 0x83F9-0x83FF ############################################################################### SGIX_fragment_lighting enum: FRAGMENT_LIGHTING_SGIX = 0x8400 # 1 I FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 # 1 I FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 # 1 I FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 # 1 I MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 # 1 I MAX_ACTIVE_LIGHTS_SGIX = 0x8405 # 1 I CURRENT_RASTER_NORMAL_SGIX = 0x8406 # 1 I LIGHT_ENV_MODE_SGIX = 0x8407 # 1 I FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 # 1 I FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 # 1 I FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A # 4 F FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B # 1 I FRAGMENT_LIGHT0_SGIX = 0x840C # 1 I FRAGMENT_LIGHT1_SGIX = 0x840D FRAGMENT_LIGHT2_SGIX = 0x840E FRAGMENT_LIGHT3_SGIX = 0x840F FRAGMENT_LIGHT4_SGIX = 0x8410 FRAGMENT_LIGHT5_SGIX = 0x8411 FRAGMENT_LIGHT6_SGIX = 0x8412 FRAGMENT_LIGHT7_SGIX = 0x8413 # SGIX_fragment_lighting_future_use: 0x8414-0x842B ############################################################################### SGIX_resample enum: PACK_RESAMPLE_SGIX = 0x842C UNPACK_RESAMPLE_SGIX = 0x842D RESAMPLE_REPLICATE_SGIX = 0x842E RESAMPLE_ZERO_FILL_SGIX = 0x842F RESAMPLE_DECIMATE_SGIX = 0x8430 # SGIX_resample_future_use: 0x8431-0x8435 ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_fragment_lighting_space: 0x8436-0x8449 # EYE_SPACE_SGIX = 0x8436 # TANGENT_SPACE_SGIX = 0x8437 # OBJECT_SPACE_SGIX = 0x8438 # TANGENT_ARRAY_SGIX = 0x8439 # BINORMAL_ARRAY_SGIX = 0x843A # CURRENT_TANGENT_SGIX = 0x843B # 3 F # CURRENT_BINORMAL_SGIX = 0x843C # 3 F # FRAGMENT_LIGHT_SPACE_SGIX = 0x843D # 1 I # TANGENT_ARRAY_TYPE_SGIX = 0x843E # TANGENT_ARRAY_STRIDE_SGIX = 0x843F # TANGENT_ARRAY_COUNT_SGIX = 0x8440 # BINORMAL_ARRAY_TYPE_SGIX = 0x8441 # BINORMAL_ARRAY_STRIDE_SGIX = 0x8442 # BINORMAL_ARRAY_COUNT_SGIX = 0x8443 # TANGENT_ARRAY_POINTER_SGIX = 0x8444 # BINORMAL_ARRAY_POINTER_SGIX = 0x8445 # MAP1_TANGENT_SGIX = 0x8446 # MAP2_TANGENT_SGIX = 0x8447 # MAP1_BINORMAL_SGIX = 0x8448 # MAP2_BINORMAL_SGIX = 0x8449 ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_bali_timer_instruments: 0x844A-0x844C # BALI_GEOM_TIMER_INSTRUMENT_SGIX = 0x844A # 1 I # BALI_RASTER_TIMER_INSTRUMENT_SGIX = 0x844B # 1 I # BALI_INSTRUMENT_TIME_UNIT_SGIX = 0x844C # 1 I ############################################################################### # SGIX_clipmap (additional; see above): 0x844D-0x844F ############################################################################### # SGI (actually brokered for Id Software): 0x8450-0x845F # VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5) # VERSION_1_4 enum: (Promoted for OpenGL 1.4) # EXT_fog_coord enum: # FOG_COORD_SRC = GL_FOG_COORDINATE_SOURCE # FOG_COORDINATE_SOURCE = 0x8450 # 1 I # FOG_COORDINATE_SOURCE_EXT = 0x8450 # 1 I # FOG_COORD = GL_FOG_COORDINATE # FOG_COORDINATE = 0x8451 # FOG_COORDINATE_EXT = 0x8451 # FRAGMENT_DEPTH = 0x8452 # FRAGMENT_DEPTH_EXT = 0x8452 # CURRENT_FOG_COORD = GL_CURRENT_FOG_COORDINATE # CURRENT_FOG_COORDINATE = 0x8453 # 1 F # CURRENT_FOG_COORDINATE_EXT = 0x8453 # 1 F # FOG_COORD_ARRAY_TYPE = GL_FOG_COORDINATE_ARRAY_TYPE # FOG_COORDINATE_ARRAY_TYPE = 0x8454 # 1 I # FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 # 1 I # FOG_COORD_ARRAY_STRIDE = GL_FOG_COORDINATE_ARRAY_STRIDE # FOG_COORDINATE_ARRAY_STRIDE = 0x8455 # 1 I # FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 # 1 I # FOG_COORD_ARRAY_POINTER = GL_FOG_COORDINATE_ARRAY_POINTER # FOG_COORDINATE_ARRAY_POINTER = 0x8456 # FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 # FOG_COORD_ARRAY = GL_FOG_COORDINATE_ARRAY # FOG_COORDINATE_ARRAY = 0x8457 # 1 I # FOG_COORDINATE_ARRAY_EXT = 0x8457 # 1 I # VERSION_1_4 enum: (Promoted for OpenGL 1.4) # EXT_secondary_color enum: # ARB_vertex_program enum: # COLOR_SUM = 0x8458 # 1 I # COLOR_SUM_EXT = 0x8458 # 1 I # COLOR_SUM_ARB = 0x8458 # 1 I # ARB_vertex_program # CURRENT_SECONDARY_COLOR = 0x8459 # 3 F # CURRENT_SECONDARY_COLOR_EXT = 0x8459 # 3 F # SECONDARY_COLOR_ARRAY_SIZE = 0x845A # 1 I # SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A # 1 I # SECONDARY_COLOR_ARRAY_TYPE = 0x845B # 1 I # SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B # 1 I # SECONDARY_COLOR_ARRAY_STRIDE = 0x845C # 1 I # SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C # 1 I # SECONDARY_COLOR_ARRAY_POINTER = 0x845D # SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D # SECONDARY_COLOR_ARRAY = 0x845E # 1 I # SECONDARY_COLOR_ARRAY_EXT = 0x845E # 1 I # VERSION_2_1 enum: # CURRENT_RASTER_SECONDARY_COLOR = 0x845F ############################################################################### # Incomplete extension, not in enumext.spec # SGIX_icc_texture enum: # RGB_ICC_SGIX = 0x8460 # RGBA_ICC_SGIX = 0x8461 # ALPHA_ICC_SGIX = 0x8462 # LUMINANCE_ICC_SGIX = 0x8463 # INTENSITY_ICC_SGIX = 0x8464 # LUMINANCE_ALPHA_ICC_SGIX = 0x8465 # R5_G6_B5_ICC_SGIX = 0x8466 # R5_G6_B5_A8_ICC_SGIX = 0x8467 # ALPHA16_ICC_SGIX = 0x8468 # LUMINANCE16_ICC_SGIX = 0x8469 # INTENSITY16_ICC_SGIX = 0x846A # LUMINANCE16_ALPHA8_ICC_SGIX = 0x846B ############################################################################### # SGI_future_use: 0x846C ############################################################################### # SMOOTH_* enums are new names for pre-1.2 enums. VERSION_1_2 enum: SMOOTH_POINT_SIZE_RANGE = 0x0B12 # 2 F SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 # 1 F SMOOTH_LINE_WIDTH_RANGE = 0x0B22 # 2 F SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F ALIASED_POINT_SIZE_RANGE = 0x846D # 2 F ALIASED_LINE_WIDTH_RANGE = 0x846E # 2 F ############################################################################### # SGI_future_use: 0x846F ############################################################################### # ATI Technologies (vendor multitexture, spec not yet released): 0x8470-0x848F ############################################################################### # REND (Rendition): 0x8490-0x849F # REND_screen_coordinates enum: # SCREEN_COORDINATES_REND = 0x8490 # INVERTED_SCREEN_W_REND = 0x8491 ############################################################################### # ATI Technologies (vendor multitexture, spec not yet released): 0x84A0-84BF ############################################################################### # ARB: 0x84C0-0x84EF # VERSION_1_3 enum: (Promoted for OpenGL 1.3) # ARB_multitexture enum: # TEXTURE0 = 0x84C0 # TEXTURE0_ARB = 0x84C0 # TEXTURE1 = 0x84C1 # TEXTURE1_ARB = 0x84C1 # TEXTURE2 = 0x84C2 # TEXTURE2_ARB = 0x84C2 # TEXTURE3 = 0x84C3 # TEXTURE3_ARB = 0x84C3 # TEXTURE4 = 0x84C4 # TEXTURE4_ARB = 0x84C4 # TEXTURE5 = 0x84C5 # TEXTURE5_ARB = 0x84C5 # TEXTURE6 = 0x84C6 # TEXTURE6_ARB = 0x84C6 # TEXTURE7 = 0x84C7 # TEXTURE7_ARB = 0x84C7 # TEXTURE8 = 0x84C8 # TEXTURE8_ARB = 0x84C8 # TEXTURE9 = 0x84C9 # TEXTURE9_ARB = 0x84C9 # TEXTURE10 = 0x84CA # TEXTURE10_ARB = 0x84CA # TEXTURE11 = 0x84CB # TEXTURE11_ARB = 0x84CB # TEXTURE12 = 0x84CC # TEXTURE12_ARB = 0x84CC # TEXTURE13 = 0x84CD # TEXTURE13_ARB = 0x84CD # TEXTURE14 = 0x84CE # TEXTURE14_ARB = 0x84CE # TEXTURE15 = 0x84CF # TEXTURE15_ARB = 0x84CF # TEXTURE16 = 0x84D0 # TEXTURE16_ARB = 0x84D0 # TEXTURE17 = 0x84D1 # TEXTURE17_ARB = 0x84D1 # TEXTURE18 = 0x84D2 # TEXTURE18_ARB = 0x84D2 # TEXTURE19 = 0x84D3 # TEXTURE19_ARB = 0x84D3 # TEXTURE20 = 0x84D4 # TEXTURE20_ARB = 0x84D4 # TEXTURE21 = 0x84D5 # TEXTURE21_ARB = 0x84D5 # TEXTURE22 = 0x84D6 # TEXTURE22_ARB = 0x84D6 # TEXTURE23 = 0x84D7 # TEXTURE23_ARB = 0x84D7 # TEXTURE24 = 0x84D8 # TEXTURE24_ARB = 0x84D8 # TEXTURE25 = 0x84D9 # TEXTURE25_ARB = 0x84D9 # TEXTURE26 = 0x84DA # TEXTURE26_ARB = 0x84DA # TEXTURE27 = 0x84DB # TEXTURE27_ARB = 0x84DB # TEXTURE28 = 0x84DC # TEXTURE28_ARB = 0x84DC # TEXTURE29 = 0x84DD # TEXTURE29_ARB = 0x84DD # TEXTURE30 = 0x84DE # TEXTURE30_ARB = 0x84DE # TEXTURE31 = 0x84DF # TEXTURE31_ARB = 0x84DF # ACTIVE_TEXTURE = 0x84E0 # 1 I # ACTIVE_TEXTURE_ARB = 0x84E0 # 1 I # CLIENT_ACTIVE_TEXTURE = 0x84E1 # 1 I # CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 # 1 I # MAX_TEXTURE_UNITS = 0x84E2 # 1 I # MAX_TEXTURE_UNITS_ARB = 0x84E2 # 1 I ############################################################################### # VERSION_1_3 enum: (Promoted for OpenGL 1.3) # ARB_transpose_matrix enum: # TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 # 16 F # TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 # 16 F # TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F # TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 # 16 F # TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F # TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 # 16 F # TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F # TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 # 16 F # VERSION_1_3 enum: (Promoted for OpenGL 1.3) # ARB_texture_env_combine enum: # SUBTRACT = 0x84E7 # SUBTRACT_ARB = 0x84E7 # VERSION_3_0 enum: # ARB_framebuffer_object enum: (note: no ARB suffixes) # EXT_framebuffer_object (additional; see below): # MAX_RENDERBUFFER_SIZE = 0x84E8 # 3.0 / ARB_fbo # MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 # VERSION_1_3 enum: (Promoted for OpenGL 1.3) # ARB_texture_compression enum: # COMPRESSED_ALPHA = 0x84E9 # COMPRESSED_ALPHA_ARB = 0x84E9 # COMPRESSED_LUMINANCE = 0x84EA # COMPRESSED_LUMINANCE_ARB = 0x84EA # COMPRESSED_LUMINANCE_ALPHA = 0x84EB # COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB # COMPRESSED_INTENSITY = 0x84EC # COMPRESSED_INTENSITY_ARB = 0x84EC # COMPRESSED_RGB = 0x84ED # COMPRESSED_RGB_ARB = 0x84ED # COMPRESSED_RGBA = 0x84EE # COMPRESSED_RGBA_ARB = 0x84EE # TEXTURE_COMPRESSION_HINT = 0x84EF # TEXTURE_COMPRESSION_HINT_ARB = 0x84EF # TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 # TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 # TEXTURE_COMPRESSED = 0x86A1 # TEXTURE_COMPRESSED_ARB = 0x86A1 # NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 # NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 # COMPRESSED_TEXTURE_FORMATS = 0x86A3 # COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 ############################################################################### # NVIDIA: 0x84F0-0x855F # NV_future_use: 0x84F0-0x84F1 # NV_fence enum: # ALL_COMPLETED_NV = 0x84F2 # FENCE_STATUS_NV = 0x84F3 # FENCE_CONDITION_NV = 0x84F4 # ARB_texture_rectangle enum: # NV_texture_rectangle enum: # TEXTURE_RECTANGLE_ARB = 0x84F5 # TEXTURE_RECTANGLE_NV = 0x84F5 # TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 # TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 # PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 # PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 # MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 # MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 # VERSION_3_0 enum: # ARB_framebuffer_object enum: (note: no ARB suffixes) # EXT_packed_depth_stencil enum: # NV_packed_depth_stencil enum: # DEPTH_STENCIL = 0x84F9 # 3.0 / ARB_fbo # DEPTH_STENCIL_EXT = 0x84F9 # DEPTH_STENCIL_NV = 0x84F9 # UNSIGNED_INT_24_8 = 0x84FA # 3.0 / ARB_fbo # UNSIGNED_INT_24_8_EXT = 0x84FA # UNSIGNED_INT_24_8_NV = 0x84FA # NV_future_use: 0x84FB-0x84FC # VERSION_1_4 enum: (Promoted for OpenGL 1.4) # EXT_texture_lod_bias enum: # MAX_TEXTURE_LOD_BIAS = 0x84FD # MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD # EXT_texture_filter_anisotropic enum: # TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE # MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF # VERSION_1_4 enum: (Promoted for OpenGL 1.4) # EXT_texture_lod_bias enum: # TEXTURE_FILTER_CONTROL = 0x8500 # TEXTURE_FILTER_CONTROL_EXT = 0x8500 # TEXTURE_LOD_BIAS = 0x8501 # TEXTURE_LOD_BIAS_EXT = 0x8501 # EXT_vertex_weighting enum: # MODELVIEW1_STACK_DEPTH_EXT = 0x8502 # NV_texture_env_combine4 (additional; see below): 0x8503 # NV_light_max_exponent enum: # MAX_SHININESS_NV = 0x8504 # MAX_SPOT_EXPONENT_NV = 0x8505 # EXT_vertex_weighting enum: # MODELVIEW_MATRIX1_EXT = 0x8506 # VERSION_1_4 enum: (Promoted for OpenGL 1.4) # EXT_stencil_wrap enum: # INCR_WRAP = 0x8507 # INCR_WRAP_EXT = 0x8507 # DECR_WRAP = 0x8508 # DECR_WRAP_EXT = 0x8508 # EXT_vertex_weighting enum: # VERTEX_WEIGHTING_EXT = 0x8509 # MODELVIEW1_EXT = 0x850A # CURRENT_VERTEX_WEIGHT_EXT = 0x850B # VERTEX_WEIGHT_ARRAY_EXT = 0x850C # VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D # VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E # VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F # VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 # VERSION_1_3 enum: (Promoted for OpenGL 1.3) # Note: these are also exposed as NV and EXT, as well as ARB # NV_texgen_reflection enum: # EXT_texture_cube_map enum: # ARB_texture_cube_map enum: # NORMAL_MAP = 0x8511 # NORMAL_MAP_ARB = 0x8511 # REFLECTION_MAP = 0x8512 # REFLECTION_MAP_ARB = 0x8512 # TEXTURE_CUBE_MAP = 0x8513 # TEXTURE_CUBE_MAP_ARB = 0x8513 # TEXTURE_BINDING_CUBE_MAP = 0x8514 # TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 # TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 # TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 # TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 # TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 # TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 # TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 # TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 # TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 # TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 # TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 # TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A # TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A # PROXY_TEXTURE_CUBE_MAP = 0x851B # PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B # MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C # MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C # NV_vertex_array_range enum: # VERTEX_ARRAY_RANGE_NV = 0x851D # VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E # VERTEX_ARRAY_RANGE_VALID_NV = 0x851F # MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 # VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 # @@@ How does this interact with NV_vertex_array_range? # APPLE_vertex_array_range enum: # VERTEX_ARRAY_RANGE_APPLE = 0x851D # VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E # VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F # VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 # STORAGE_CACHED_APPLE = 0x85BE # STORAGE_SHARED_APPLE = 0x85BF # NV_register_combiners enum: # REGISTER_COMBINERS_NV = 0x8522 # VARIABLE_A_NV = 0x8523 # VARIABLE_B_NV = 0x8524 # VARIABLE_C_NV = 0x8525 # VARIABLE_D_NV = 0x8526 # VARIABLE_E_NV = 0x8527 # VARIABLE_F_NV = 0x8528 # VARIABLE_G_NV = 0x8529 # CONSTANT_COLOR0_NV = 0x852A # CONSTANT_COLOR1_NV = 0x852B # PRIMARY_COLOR_NV = 0x852C # SECONDARY_COLOR_NV = 0x852D # SPARE0_NV = 0x852E # SPARE1_NV = 0x852F # DISCARD_NV = 0x8530 # E_TIMES_F_NV = 0x8531 # SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 # UNSIGNED_IDENTITY_NV = 0x8536 # UNSIGNED_INVERT_NV = 0x8537 # EXPAND_NORMAL_NV = 0x8538 # EXPAND_NEGATE_NV = 0x8539 # HALF_BIAS_NORMAL_NV = 0x853A # HALF_BIAS_NEGATE_NV = 0x853B # SIGNED_IDENTITY_NV = 0x853C # UNSIGNED_NEGATE_NV = 0x853D # SCALE_BY_TWO_NV = 0x853E # SCALE_BY_FOUR_NV = 0x853F # SCALE_BY_ONE_HALF_NV = 0x8540 # BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 # COMBINER_INPUT_NV = 0x8542 # COMBINER_MAPPING_NV = 0x8543 # COMBINER_COMPONENT_USAGE_NV = 0x8544 # COMBINER_AB_DOT_PRODUCT_NV = 0x8545 # COMBINER_CD_DOT_PRODUCT_NV = 0x8546 # COMBINER_MUX_SUM_NV = 0x8547 # COMBINER_SCALE_NV = 0x8548 # COMBINER_BIAS_NV = 0x8549 # COMBINER_AB_OUTPUT_NV = 0x854A # COMBINER_CD_OUTPUT_NV = 0x854B # COMBINER_SUM_OUTPUT_NV = 0x854C # MAX_GENERAL_COMBINERS_NV = 0x854D # NUM_GENERAL_COMBINERS_NV = 0x854E # COLOR_SUM_CLAMP_NV = 0x854F # COMBINER0_NV = 0x8550 # COMBINER1_NV = 0x8551 # COMBINER2_NV = 0x8552 # COMBINER3_NV = 0x8553 # COMBINER4_NV = 0x8554 # COMBINER5_NV = 0x8555 # COMBINER6_NV = 0x8556 # COMBINER7_NV = 0x8557 # NV_vertex_array_range2: # VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 # NV_multisample_filter_hint: # MULTISAMPLE_FILTER_HINT_NV = 0x8534 # NV_register_combiners2 enum: # PER_STAGE_CONSTANTS_NV = 0x8535 # NV_register_combiners (additional; see above): 0x8536-0x8557 # NV_primitive_restart enum: # PRIMITIVE_RESTART_NV = 0x8558 # PRIMITIVE_RESTART_INDEX_NV = 0x8559 # NV_fog_distance enum: # FOG_GEN_MODE_NV = 0x855A # EYE_RADIAL_NV = 0x855B # EYE_PLANE_ABSOLUTE_NV = 0x855C # NV_texgen_emboss enum: # EMBOSS_LIGHT_NV = 0x855D # EMBOSS_CONSTANT_NV = 0x855E # EMBOSS_MAP_NV = 0x855F ############################################################################### # Intergraph/Intense3D/3Dlabs: 0x8560-0x856F # INGR_color_clamp enum: # RED_MIN_CLAMP_INGR = 0x8560 # GREEN_MIN_CLAMP_INGR = 0x8561 # BLUE_MIN_CLAMP_INGR = 0x8562 # ALPHA_MIN_CLAMP_INGR = 0x8563 # RED_MAX_CLAMP_INGR = 0x8564 # GREEN_MAX_CLAMP_INGR = 0x8565 # BLUE_MAX_CLAMP_INGR = 0x8566 # ALPHA_MAX_CLAMP_INGR = 0x8567 # INGR_interlace_read enum: # INTERLACE_READ_INGR = 0x8568 # 3Dlabs_future_use: 0x8569-0x856F ############################################################################### # ATI/NVIDIA: 0x8570-0x859F # VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5) # VERSION_1_3 enum: (Promoted for OpenGL 1.3) # EXT_texture_env_combine enum: # COMBINE = 0x8570 # COMBINE_EXT = 0x8570 # COMBINE_RGB = 0x8571 # COMBINE_RGB_EXT = 0x8571 # COMBINE_ALPHA = 0x8572 # COMBINE_ALPHA_EXT = 0x8572 # RGB_SCALE = 0x8573 # RGB_SCALE_EXT = 0x8573 # ADD_SIGNED = 0x8574 # ADD_SIGNED_EXT = 0x8574 # INTERPOLATE = 0x8575 # INTERPOLATE_EXT = 0x8575 # CONSTANT = 0x8576 # CONSTANT_EXT = 0x8576 # PRIMARY_COLOR = 0x8577 # PRIMARY_COLOR_EXT = 0x8577 # PREVIOUS = 0x8578 # PREVIOUS_EXT = 0x8578 # SRC0_RGB = GL_SOURCE0_RGB # SOURCE0_RGB = 0x8580 # SOURCE0_RGB_EXT = 0x8580 # SRC1_RGB = GL_SOURCE1_RGB # SOURCE1_RGB = 0x8581 # SOURCE1_RGB_EXT = 0x8581 # SRC2_RGB = GL_SOURCE2_RGB # SOURCE2_RGB = 0x8582 # SOURCE2_RGB_EXT = 0x8582 # SRC0_ALPHA = GL_SOURCE0_ALPHA # SOURCE0_ALPHA = 0x8588 # SOURCE0_ALPHA_EXT = 0x8588 # SRC1_ALPHA = GL_SOURCE1_ALPHA # SOURCE1_ALPHA = 0x8589 # SOURCE1_ALPHA_EXT = 0x8589 # SRC2_ALPHA = GL_SOURCE2_ALPHA # SOURCE2_ALPHA = 0x858A # SOURCE2_ALPHA_EXT = 0x858A # OPERAND0_RGB = 0x8590 # OPERAND0_RGB_EXT = 0x8590 # OPERAND1_RGB = 0x8591 # OPERAND1_RGB_EXT = 0x8591 # OPERAND2_RGB = 0x8592 # OPERAND2_RGB_EXT = 0x8592 # OPERAND0_ALPHA = 0x8598 # OPERAND0_ALPHA_EXT = 0x8598 # OPERAND1_ALPHA = 0x8599 # OPERAND1_ALPHA_EXT = 0x8599 # OPERAND2_ALPHA = 0x859A # OPERAND2_ALPHA_EXT = 0x859A # NV_texture_env_combine4 enum: # COMBINE4