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Thread: Array Texture confusion

  1. #11
    Advanced Member Frequent Contributor arekkusu's Avatar
    Join Date
    Nov 2003
    Posts
    783
    That usage of glTexStorage3D is wrong, and should throw GL_INVALID_ENUM.

    Because: another problem TexStorage solves is eliminating ambiguous <internalformat> enums.

  2. #12
    Newbie Newbie
    Join Date
    Mar 2014
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    2
    Quote Originally Posted by arekkusu View Post
    That usage of glTexStorage3D is wrong, and should throw GL_INVALID_ENUM.

    Because: another problem TexStorage solves is eliminating ambiguous <internalformat> enums.
    Thank you very much!
    Everything is working now!

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