Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 1 of 1

Thread: orthograqhic view with depth function

  1. #1
    Newbie Newbie
    Join Date
    Nov 2013
    Posts
    3

    orthograqhic view with depth function

    My problem is I want to draw a circle but it should not change its dimensions when model is zoomed in/out.
    I achieved it by drawing circle in orthographic view.
    Now the depth function is not working, it is always front to the camera.

    Can anyone give some idea how to achieve the following.
    "The circle should be drawn with depth enabled and satisfy the above conditions.

    Or is there any idea to achieve this in any another way
    Last edited by sharath; 11-15-2013 at 03:00 AM. Reason: To make the problem more clear

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •