Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 2 of 2

Thread: BUG: OS x 10.9 / context 4.1 core,forward ARB_shader_subroutine SIGSEGV

  1. #1
    Junior Member Newbie
    Join Date
    Oct 2013
    Posts
    7

    BUG: OS x 10.9 / context 4.1 core,forward ARB_shader_subroutine SIGSEGV

    System mac-mini mid'11

    Querying a uniform from an unavailable shader stage causes a SIGSEGV

    Example: In this case a TF shader without fragment generation is reflected (modern inspection isn't available).

    Code :
    _locFsNormalCalculation = glGetSubroutineUniformLocation(_programId, GL_FRAGMENT_SHADER, "fsNormalCalculation");

    The expected result is -1 or an invalid state.

  2. #2
    Member Regular Contributor
    Join Date
    Jan 2012
    Location
    Germany
    Posts
    325
    Hello,


    you can report bugs in Apples OpenGL implementation here: https://bugreport.apple.com .

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •