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Type: Posts; User: bene2808

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  1. Replies
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    Thanks, the pixel format was the mistake! I...

    Thanks, the pixel format was the mistake! I thought the default pixel format would provide alpha, but it doesn't. Simple solution:


    Display.create(new PixelFormat(8, 8, 0));
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    Problem with Alpha Mask

    Hi,

    I've been trying to create an easy (:mad:) test for alpha blending. And even if I've done this so often before, I can now not figure out, how to realise it.
    I only want to show a quad with...
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    1,174

    Yeah, now it works!:surprise: Thank you very...

    Yeah, now it works!:surprise:

    Thank you very much!
  4. Replies
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    1,174

    Thanks for the fast answer. I reduced the zFar...

    Thanks for the fast answer.

    I reduced the zFar to 20. Unfortunately there's no difference :(. And after changing the depthFunc to GL_LESS, the cubes disappear completely!

    Anyway, the...
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    1,174

    Overlapping faces of cubes

    Hey,

    I wrote a simple application to show cubes. When rendering a single cube, everything works fine (no overlapping of faces of one cube). But when I render more cubes, some faces overlap faces...
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