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  1. 05-31-2012
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Threads 51 to 75 of 80

Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Working with UV coordinates when they are not in the range of 0 -1

    Started by tmason, 07-09-2014 04:50 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 1,590
    07-14-2014, 04:31 PM Go to last post
  2. How to read stencil buffer in glsl?

    Started by andychen, 07-14-2014 05:16 AM
    • Replies: 1
    • Views: 239
    07-14-2014, 08:48 AM Go to last post
    • Replies: 0
    • Views: 197
    07-14-2014, 07:43 AM Go to last post
    • Replies: 3
    • Views: 449
    07-14-2014, 07:30 AM Go to last post
  3. Plot readings.

    Started by Hitarthpatel, 07-14-2014 03:47 AM
    • Replies: 0
    • Views: 162
    07-14-2014, 03:47 AM Go to last post
    • Replies: 0
    • Views: 184
    07-13-2014, 05:47 PM Go to last post
  4. how can i recognize objects by coordinates?

    Started by farshadhn, 07-13-2014 09:15 AM
    • Replies: 2
    • Views: 246
    07-13-2014, 11:02 AM Go to last post
  5. blank screen on using drawing commands

    Started by Def_con_61, 07-13-2014 05:02 AM
    • Replies: 0
    • Views: 177
    07-13-2014, 05:02 AM Go to last post
  6. Rectangular texture gets repeated

    Started by symla_, 07-12-2014 02:37 PM
    • Replies: 2
    • Views: 295
    07-13-2014, 02:46 AM Go to last post
  7. wglUseFontBitmaps 3 dimensional

    Started by LuisAK, 07-13-2014 02:38 AM
    • Replies: 0
    • Views: 190
    07-13-2014, 02:38 AM Go to last post
  8. How to resize and position a circle

    Started by KSM888, 05-26-2014 08:25 AM
    • Replies: 4
    • Views: 689
    07-12-2014, 09:53 PM Go to last post
  9. Cube Envoirement Map OpengGl es 2.0

    Started by Uncle Kane, 06-14-2014 12:32 AM
    • Replies: 9
    • Views: 980
    07-12-2014, 11:10 AM Go to last post
  10. Cube Envoirement Map OpengGl es 2.0

    Started by Uncle Kane, 07-12-2014 11:05 AM
    cube map, environment mapping, reflection
    • Replies: 0
    • Views: 191
    07-12-2014, 11:05 AM Go to last post
  11. Coming back to OpenGL (1.2 to 3.3)

    Started by decimad, 07-10-2014 08:45 AM
    • Replies: 3
    • Views: 451
    07-10-2014, 09:17 AM Go to last post
  12. particle system

    Started by debonair, 07-07-2014 08:04 PM
    • Replies: 4
    • Views: 460
    07-09-2014, 09:59 AM Go to last post
  13. GL_DEPTH_TEST affects blend result

    Started by msundell, 07-04-2014 01:56 PM
    • Replies: 1
    • Views: 354
    07-09-2014, 06:51 AM Go to last post
    • Replies: 3
    • Views: 386
    07-09-2014, 06:19 AM Go to last post
  14. Unhappy Beginner problem with GL, GLEW and GLFW on Linux

    Started by zesterer, 07-08-2014 02:14 PM
    • Replies: 2
    • Views: 380
    07-09-2014, 01:01 AM Go to last post
  15. Contour map - where to start?

    Started by wiyosaya, 07-08-2014 11:20 AM
    • Replies: 0
    • Views: 208
    07-08-2014, 11:20 AM Go to last post
  16. Displaying Text in glfw Window

    Started by Anupam, 07-08-2014 09:33 AM
    • Replies: 0
    • Views: 208
    07-08-2014, 09:33 AM Go to last post
  17. RE: Display function called on reshape

    Started by nightmarez77, 07-08-2014 03:20 AM
    • Replies: 0
    • Views: 218
    07-08-2014, 03:20 AM Go to last post
  18. LoadGL.h

    Started by Yandersen, 07-04-2014 07:35 AM
    extensions, function loading
    • Replies: 6
    • Views: 675
    07-07-2014, 02:41 PM Go to last post
    • Replies: 1
    • Views: 336
    07-07-2014, 02:25 AM Go to last post
  19. Rendering sprites with depth information

    Started by frimkron, 07-06-2014 10:21 AM
    • Replies: 2
    • Views: 352
    07-06-2014, 04:15 PM Go to last post
  20. AMD Opengl support on Mac?

    Started by Nikolai McNeely, 07-05-2014 07:10 PM
    • Replies: 2
    • Views: 330
    07-05-2014, 09:44 PM Go to last post

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