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  1. 05-31-2012
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Forum: OpenGL coding: beginners

If you are just beginning to code with OpenGL, post your questions here

  1. Drawcalls being an overhead

    Started by Mukund, Yesterday 10:04 PM
    • Replies: 0
    • Views: 16
    Yesterday, 10:04 PM Go to last post
  2. Can Indirect Buffer be held in VAO?

    Started by Lehm2000, Yesterday 09:52 PM
    • Replies: 0
    • Views: 16
    Yesterday, 09:52 PM Go to last post
  3. Tessellation -> very begginner question

    Started by stefano_brix, Yesterday 02:08 PM
    • Replies: 1
    • Views: 50
    Yesterday, 09:31 PM Go to last post
    • Replies: 4
    • Views: 194
    Yesterday, 10:07 AM Go to last post
  4. Small but noticable seam on Skybox...

    Started by tmason, Yesterday 05:24 AM
    c++, math, opengl, skybox
    • Replies: 0
    • Views: 43
    Yesterday, 05:24 AM Go to last post
    • Replies: 1
    • Views: 158
    Yesterday, 05:14 AM Go to last post
    • Replies: 3
    • Views: 250
    Yesterday, 05:11 AM Go to last post
    • Replies: 2
    • Views: 122
    Yesterday, 02:53 AM Go to last post
    • Replies: 1
    • Views: 80
    09-14-2014, 11:52 PM Go to last post
  5. Deforming a 3d Cube

    Started by LarrySellers, 09-11-2014 07:32 PM
    • Replies: 5
    • Views: 257
    09-14-2014, 11:05 AM Go to last post
  6. Compute shader and GL_TEXTURE_2D_ARRAY

    Started by __bob__, 09-12-2014 09:10 AM
    • Replies: 3
    • Views: 147
    09-14-2014, 08:39 AM Go to last post
    • Replies: 1
    • Views: 272
    09-13-2014, 01:34 PM Go to last post
  7. Application crashes

    Started by MirzaSe, 09-11-2014 04:34 PM
    • Replies: 1
    • Views: 128
    09-12-2014, 10:15 AM Go to last post
  8. unknown-sized uniform struct arrays?

    Started by BenFoppa, 09-09-2014 11:07 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 587
    09-12-2014, 10:13 AM Go to last post
  9. Changing the height and radius of a cylinder

    Started by alex1902, 09-10-2014 02:14 PM
    • Replies: 0
    • Views: 123
    09-10-2014, 02:14 PM Go to last post
  10. Request for Explaination of Light Half Vector ...

    Started by tmason, 09-08-2014 05:31 AM
    c++, lighting, opengl
    • Replies: 2
    • Views: 233
    09-10-2014, 07:48 AM Go to last post
  11. Boucing Ball on key press

    Started by amolkarale, 09-09-2014 12:44 AM
    • Replies: 1
    • Views: 199
    09-09-2014, 07:53 PM Go to last post
  12. VAO not working in OpenGL 4.5

    Started by Chris_F, 09-07-2014 02:14 PM
    • Replies: 5
    • Views: 428
    09-09-2014, 12:10 PM Go to last post
  13. GL_LINEAR and GL_NEAREST

    Started by Maxwell0star, 09-05-2014 10:11 AM
    • Replies: 2
    • Views: 249
    09-09-2014, 04:12 AM Go to last post
  14. How to write own Evaluator

    Started by gauravp0110, 09-09-2014 03:50 AM
    • Replies: 0
    • Views: 163
    09-09-2014, 03:50 AM Go to last post
  15. loops and arrays: performance cost?

    Started by BenFoppa, 09-06-2014 08:47 PM
    • Replies: 4
    • Views: 354
    09-08-2014, 08:50 PM Go to last post
  16. triangle strip: which triangle am I in?

    Started by BenFoppa, 09-06-2014 08:41 PM
    • Replies: 2
    • Views: 272
    09-08-2014, 06:35 PM Go to last post
  17. Zoom in on the mouse position on the screen

    Started by MirzaSe, 09-08-2014 01:19 PM
    • Replies: 0
    • Views: 140
    09-08-2014, 01:19 PM Go to last post
  18. Drawing without Vertex Buffer Object

    Started by MirzaSe, 09-07-2014 06:48 PM
    opengl es 2.0
    • Replies: 6
    • Views: 392
    09-08-2014, 11:32 AM Go to last post
  19. Question OpenGL depth problem/question

    Started by openglbeginner123, 09-04-2014 03:47 PM
    • Replies: 3
    • Views: 291
    09-08-2014, 02:47 AM Go to last post

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